(&self, frame: &mut Frame)
| 67 | |
| 68 | impl Drawable for Player { |
| 69 | fn draw(&self, frame: &mut Frame) { |
| 70 | frame[self.x][self.y] = 'A'; |
| 71 | for shot in self.shots.iter() { |
| 72 | shot.draw(frame); |
| 73 | } |
| 74 | } |
| 75 | } |
nothing calls this directly
no outgoing calls
no test coverage detected