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Method destroy

src/core/GPUContext.ts:555–557  ·  view source on GitHub ↗

* Destroys the WebGPU device and cleans up resources. * After calling destroy(), the context must be reinitialized before use.

()

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553 * After calling destroy(), the context must be reinitialized before use.
554 */
555 destroy(): void {
556 this._state = destroyGPUContext(this._state);
557 }
558}

Callers 15

disposeFunction · 0.45
destroyTextureFunction · 0.45
initializeGPUContextFunction · 0.45
destroyGPUContextFunction · 0.45
disposeFunction · 0.45
setSeriesFunction · 0.45
appendSeriesFunction · 0.45
removeSeriesFunction · 0.45
disposeFunction · 0.45
prepareFunction · 0.45
disposeFunction · 0.45
prepareFunction · 0.45

Calls 1

destroyGPUContextFunction · 0.85

Tested by

no test coverage detected