Function
writeTransformMat4F32
(out: Float32Array, ax: number, bx: number, ay: number, by: number)
Source from the content-addressed store, hash-verified
| 56 | }; |
| 57 | |
| 58 | const writeTransformMat4F32 = (out: Float32Array, ax: number, bx: number, ay: number, by: number): void => { |
| 59 | // Column-major mat4x4 for: clip = M * vec4(x, y, 0, 1) |
| 60 | out[0] = ax; |
| 61 | out[1] = 0; |
| 62 | out[2] = 0; |
| 63 | out[3] = 0; |
| 64 | out[4] = 0; |
| 65 | out[5] = ay; |
| 66 | out[6] = 0; |
| 67 | out[7] = 0; |
| 68 | out[8] = 0; |
| 69 | out[9] = 0; |
| 70 | out[10] = 1; |
| 71 | out[11] = 0; |
| 72 | out[12] = bx; |
| 73 | out[13] = by; |
| 74 | out[14] = 0; |
| 75 | out[15] = 1; |
| 76 | }; |
| 77 | |
| 78 | const computePlotScissorDevicePx = ( |
| 79 | gridArea: GridArea |
Tested by
no test coverage detected