(seriesCfg: ResolvedScatterSeriesConfig)
| 108 | }; |
| 109 | |
| 110 | const getMaxScatterRadiusCssPx = (seriesCfg: ResolvedScatterSeriesConfig): number => { |
| 111 | const cached = scatterMaxRadiusCache.get(seriesCfg); |
| 112 | if (cached !== undefined) return cached; |
| 113 | |
| 114 | const data = seriesCfg.data; |
| 115 | const seriesSymbolSize = seriesCfg.symbolSize; |
| 116 | |
| 117 | let maxRadius = 0; |
| 118 | |
| 119 | // Fast path: numeric (or missing) series size means max is just max(point.size, series/default). |
| 120 | if (typeof seriesSymbolSize !== 'function') { |
| 121 | const seriesFallback = |
| 122 | typeof seriesSymbolSize === 'number' && Number.isFinite(seriesSymbolSize) |
| 123 | ? Math.max(0, seriesSymbolSize) |
| 124 | : DEFAULT_SCATTER_RADIUS_CSS_PX; |
| 125 | |
| 126 | let maxPerPoint = 0; |
| 127 | let anyPointWithoutSize = false; |
| 128 | for (let i = 0; i < data.length; i++) { |
| 129 | const pSize = getPointSizeCssPx(data[i]); |
| 130 | if (pSize == null) { |
| 131 | anyPointWithoutSize = true; |
| 132 | } else { |
| 133 | const r = Math.max(0, pSize); |
| 134 | if (r > maxPerPoint) maxPerPoint = r; |
| 135 | } |
| 136 | } |
| 137 | maxRadius = anyPointWithoutSize ? Math.max(maxPerPoint, seriesFallback) : maxPerPoint; |
| 138 | } else { |
| 139 | // Slow path: symbolSize function can vary per point, so compute true max once and cache it. |
| 140 | for (let i = 0; i < data.length; i++) { |
| 141 | const r = getScatterRadiusCssPx(seriesCfg, data[i]); |
| 142 | if (r > maxRadius) maxRadius = r; |
| 143 | } |
| 144 | } |
| 145 | |
| 146 | maxRadius = Number.isFinite(maxRadius) ? Math.max(0, maxRadius) : DEFAULT_SCATTER_RADIUS_CSS_PX; |
| 147 | scatterMaxRadiusCache.set(seriesCfg, maxRadius); |
| 148 | return maxRadius; |
| 149 | }; |
| 150 | |
| 151 | // Note: we intentionally do NOT compute “nearest bar by distance”. |
| 152 | // Bars are only considered a match when the cursor is inside their rect bounds. |
no test coverage detected