(self, WIDTH)
| 115 | pygame.draw.rect(screen, self.color, rect) |
| 116 | '''更新UFO位置等信息''' |
| 117 | def update(self, WIDTH): |
| 118 | if self.rect.x + self.rect.width < 0 or self.rect.x > WIDTH: |
| 119 | self.rect.x += self.low_speed |
| 120 | else: |
| 121 | self.rect.x += self.high_speed |
| 122 | if self.rect.x > WIDTH + 500: |
| 123 | self.reset() |
| 124 | '''被击中后爆炸''' |
| 125 | def boom(self, screen): |
| 126 | self.boomed_rect.x = self.rect.x |
no test coverage detected