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Functions1,943 in github.com/CesiumGS/cesium-unreal

↓ 1 callersMethodcreateClassStatisticsDropdown
Source/CesiumEditor/Private/CesiumFeaturesMetadataViewer.cpp:808
↓ 1 callersFunctioncreateEventsStorage
(subject)
Documentation/Assets/panzoom.js:24
↓ 1 callersMethodcreateGltfFeatureIdSetDropdown
Source/CesiumEditor/Private/CesiumFeaturesMetadataViewer.cpp:1217
↓ 1 callersMethodcreateGltfPropertySourceDropdown
Source/CesiumEditor/Private/CesiumFeaturesMetadataViewer.cpp:1098
↓ 1 callersFunctioncreatePanZoom
(domElement,options)
Documentation/Assets/panzoom.js:24
↓ 1 callersFunctioncreatePrimitiveMaterialInstance
* Creates a dynamic material instance based from the tileset's designated * material, setting the necessary glTF + metadata parameters on the instanc
Source/CesiumRuntime/Private/CesiumGltfComponent.cpp:3207
↓ 1 callersFunctioncreateUnrealToOrFromCesium
We're initializing with a static function instead of inline to avoid an internal compiler error in MSVC v14.27.29110.
Source/CesiumRuntime/Private/CesiumTransforms.cpp:18
↓ 1 callersMethodcreateVoxelClassDropdown
Source/CesiumEditor/Private/CesiumVoxelShaderBuilder.cpp:788
↓ 1 callersMethodcreateVoxelRenderer
Source/CesiumRuntime/Private/Cesium3DTileset.cpp:2469
↓ 1 callersFunctiondefaultReportStep
Source/CesiumRuntime/Private/Tests/CesiumLoadTestCore.cpp:124
↓ 1 callersFunctiondisconnectCustomNode
Source/CesiumRuntime/Private/CesiumFeaturesMetadataComponent.cpp:215
↓ 1 callersFunctiondisconnectGetFeatureIdNode
Source/CesiumRuntime/Private/CesiumFeaturesMetadataComponent.cpp:169
↓ 1 callersFunctiondisconnectParameterNode
Source/CesiumRuntime/Private/CesiumFeaturesMetadataComponent.cpp:236
↓ 1 callersFunctiondoesTextureUseMipmaps
Source/CesiumRuntime/Private/CesiumGltfTextures.cpp:213
↓ 1 callersFunctionencodeFeatureIdAttribute
* @brief Encodes a feature ID attribute for access in a Unreal Engine Material. * The feature IDs are simply sent to the GPU as texture coordinates,
Source/CesiumRuntime/Private/EncodedFeaturesMetadata.cpp:105
↓ 1 callersFunctionencodeFeatureIdTexture
Source/CesiumRuntime/Private/EncodedFeaturesMetadata.cpp:124
↓ 1 callersFunctionencodeFeatureTextureAnyThreadPart
Source/CesiumRuntime/Private/CesiumEncodedMetadataUtility.cpp:299
↓ 1 callersFunctionencodeFeatureTextureGameThreadPart
Source/CesiumRuntime/Private/CesiumEncodedMetadataUtility.cpp:650
↓ 1 callersFunctionencodeMetadataAnyThreadPart
Source/CesiumRuntime/Private/CesiumEncodedMetadataUtility.cpp:571
↓ 1 callersFunctionencodeMetadataFeatureTableAnyThreadPart
Source/CesiumRuntime/Private/CesiumEncodedMetadataUtility.cpp:86
↓ 1 callersFunctionencodeMetadataFeatureTableGameThreadPart
Source/CesiumRuntime/Private/CesiumEncodedMetadataUtility.cpp:635
↓ 1 callersFunctionencodeMetadataGameThreadPart
Source/CesiumRuntime/Private/CesiumEncodedMetadataUtility.cpp:687
↓ 1 callersFunctionencodeMetadataPrimitiveAnyThreadPart
Source/CesiumRuntime/Private/CesiumEncodedMetadataUtility.cpp:443
↓ 1 callersFunctionencodeMetadataPrimitiveGameThreadPart
Source/CesiumRuntime/Private/CesiumEncodedMetadataUtility.cpp:666
↓ 1 callersFunctionencodeModelMetadataAnyThreadPart
Source/CesiumRuntime/Private/EncodedFeaturesMetadata.cpp:761
↓ 1 callersFunctionencodeModelMetadataGameThreadPart
Source/CesiumRuntime/Private/EncodedFeaturesMetadata.cpp:861
↓ 1 callersFunctionencodePrimitiveFeaturesAnyThreadPart
Source/CesiumRuntime/Private/EncodedFeaturesMetadata.cpp:193
↓ 1 callersFunctionencodePrimitiveFeaturesGameThreadPart
Source/CesiumRuntime/Private/EncodedFeaturesMetadata.cpp:258
↓ 1 callersFunctionencodePrimitiveMetadataAnyThreadPart
Source/CesiumRuntime/Private/EncodedFeaturesMetadata.cpp:732
↓ 1 callersFunctionencodePropertyTableAnyThreadPart
Source/CesiumRuntime/Private/EncodedFeaturesMetadata.cpp:446
↓ 1 callersFunctionencodePropertyTableGameThreadPart
Source/CesiumRuntime/Private/EncodedFeaturesMetadata.cpp:826
↓ 1 callersFunctionencodePropertyTextureAnyThreadPart
Source/CesiumRuntime/Private/EncodedFeaturesMetadata.cpp:616
↓ 1 callersFunctionencodePropertyTextureGameThreadPart
Source/CesiumRuntime/Private/EncodedFeaturesMetadata.cpp:843
↓ 1 callersFunctionfillWithRandomIndices
Source/CesiumRuntime/Private/Tests/TileLoadingSoakTest.cpp:154
↓ 1 callersFunctionfindValidDefaultCreditSystem
* @brief Tries to find the default credit system in the given level. * * This will search all actors of the given level for a `ACesiumCreditSystem`
Source/CesiumRuntime/Private/CesiumCreditSystem.cpp:37
↓ 1 callersFunctionforEachRenderableVoxelTile
Source/CesiumRuntime/Private/CesiumVoxelRendererComponent.cpp:494
↓ 1 callersFunctionformatDate
* @brief Format the given asset date into a date string. * * The given string is assumed to be in ISO8601 format, as returned * from the `asset.dat
Source/CesiumEditor/Private/CesiumIonPanel.cpp:571
↓ 1 callersMethodgatherGltfFeaturesMetadata
Source/CesiumEditor/Private/CesiumFeaturesMetadataViewer.cpp:405
↓ 1 callersFunctiongatherStatistics
Source/CesiumRuntime/Private/CesiumGltfComponent.cpp:2491
↓ 1 callersMethodgatherTilesetStatistics
Source/CesiumEditor/Private/CesiumFeaturesMetadataViewer.cpp:186
↓ 1 callersMethodgatherVoxelPropertiesAndStatistics
Source/CesiumEditor/Private/CesiumVoxelShaderBuilder.cpp:270
↓ 1 callersMethodgetAccessorData
Source/CesiumRuntime/Private/CesiumPropertyAttributeProperty.cpp:394
↓ 1 callersMethodgetAccessorStride
Source/CesiumRuntime/Private/CesiumPropertyAttributeProperty.cpp:386
↓ 1 callersFunctiongetBestFittingEncodedType
Source/CesiumRuntime/Private/CesiumMetadataEncodingDetails.cpp:86
↓ 1 callersFunctiongetCacheDatabaseName
Source/CesiumRuntime/Private/CesiumRuntime.cpp:76
↓ 1 callersFunctiongetCancelAnimationFrame
()
Documentation/Assets/panzoom.js:24
↓ 1 callersFunctiongetClientRect
()
Documentation/Assets/panzoom.js:24
↓ 1 callersFunctiongetHexColorFromString
* @param hexString The string containing the hex code color, including the # * prefix. */
Source/CesiumRuntime/Private/EncodedMetadataConversions.cpp:334
↓ 1 callersFunctiongetInstancePropertyTableValues
* Returns std:nullopt if the component isn't an instanced static mesh or * if it doesn't have instance feature IDs. This will prompt * GetPropertyTa
Source/CesiumRuntime/Private/CesiumMetadataPickingBlueprintLibrary.cpp:164
↓ 1 callersFunctiongetLayerTypes
Source/CesiumRuntime/Private/CesiumGoogleMapTilesRasterOverlay.cpp:41
↓ 1 callersFunctiongetLevelStreamingForSubLevel
Source/CesiumRuntime/Private/CesiumSubLevelComponent.cpp:127
↓ 1 callersFunctiongetMapType
Source/CesiumRuntime/Private/CesiumGoogleMapTilesRasterOverlay.cpp:17
↓ 1 callersMethodgetMaximumTileCount
* @brief Gets the maximum number of tiles that can be added to the data * textures. Equivalent to the maximum number of data slots. */
Source/CesiumRuntime/Private/VoxelMegatextures.h:59
↓ 1 callersFunctiongetName
Source/CesiumEditor/Private/CesiumIonTokenTroubleshooting.cpp:169
↓ 1 callersFunctiongetNameForFeatureIdSet
Source/CesiumEditor/Private/CesiumFeaturesMetadataViewer.cpp:345
↓ 1 callersFunctiongetNameForPropertyTable
Source/CesiumRuntime/Private/EncodedFeaturesMetadata.cpp:300
↓ 1 callersFunctiongetOrCreateImageFuture
Returns the ExtensionImageAssetUnreal, which is created if it does not already exist. It _may_ also return a Promise, in which case the calling thread
Source/CesiumRuntime/Private/ExtensionImageAssetUnreal.cpp:96
↓ 1 callersFunctiongetPanzoomAttributeNameValue
(attr)
Documentation/Assets/panzoom.js:24
↓ 1 callersFunctiongetPixelFormat
TODO: consider picking better pixel formats when they are available for the current platform.
Source/CesiumRuntime/Private/CesiumEncodedMetadataUtility.cpp:46
↓ 1 callersFunctiongetPixelFormatForImageAsset
Source/CesiumRuntime/Private/CesiumTextureUtility.cpp:429
↓ 1 callersMethodgetPrimitiveOcclusionState
Source/CesiumRuntime/Private/CesiumViewExtension.cpp:19
↓ 1 callersMethodgetProjectDefaultTokenDetails
Source/CesiumEditor/Private/CesiumIonSession.cpp:620
↓ 1 callersFunctiongetRequestAnimationFrame
()
Documentation/Assets/panzoom.js:24
↓ 1 callersFunctiongetRgbColorFromString
* @param rgbString The string containing the rgb color in its original rgb(R, * G, B) format. */
Source/CesiumRuntime/Private/EncodedMetadataConversions.cpp:361
↓ 1 callersFunctiongetScale
Source/CesiumRuntime/Private/CesiumGoogleMapTilesRasterOverlay.cpp:29
↓ 1 callersFunctiongetScheduler
(scheduler)
Documentation/Assets/panzoom.js:24
↓ 1 callersMethodgetServer
Source/CesiumEditor/Private/CesiumIonSession.h:34
↓ 1 callersFunctiongetSourceIndexFromModelAndTexture
Source/CesiumRuntime/Private/CesiumTextureUtility.cpp:106
↓ 1 callersFunctiongetStyles
Source/CesiumRuntime/Private/CesiumGoogleMapTilesRasterOverlay.cpp:78
↓ 1 callersFunctiongetSupportedGpuCompressedPixelFormats
Source/CesiumRuntime/Private/Cesium3DTileset.cpp:938
↓ 1 callersFunctiongetTForX
(aX)
Documentation/Assets/panzoom.js:24
↓ 1 callersFunctiongetTextureFilterFromSampler
Source/CesiumRuntime/Private/CesiumTextureUtility.cpp:205
↓ 1 callersMethodgetTileCountAlongAxes
* @brief Gets the number of tiles along each dimension of the textures. */
Source/CesiumRuntime/Private/VoxelMegatextures.h:66
↓ 1 callersFunctiongetTilesetId
Source/CesiumRuntime/Private/CesiumAzureMapsRasterOverlay.cpp:10
↓ 1 callersFunctiongetTokenFuture
Source/CesiumEditor/Private/CesiumIonSession.cpp:589
↓ 1 callersFunctiongetUseMipmapsIfAvailableFromSampler
Source/CesiumRuntime/Private/CesiumTextureUtility.cpp:242
↓ 1 callersFunctiongetValueAsString
Source/CesiumEditor/Private/CesiumMetadataValueCustomization.cpp:35
↓ 1 callersFunctiongetViewLocation
Source/CesiumRuntime/Private/CesiumSunSky.cpp:471
↓ 1 callersFunctiongetVoxelGridShape
Source/CesiumRuntime/Private/CesiumVoxelRendererComponent.cpp:93
↓ 1 callersFunctionhandleSingleFingerTouch
(e)
Documentation/Assets/panzoom.js:24
↓ 1 callersFunctionhideTiles
* @brief Hides the visual representations of the given tiles. * * The visual representations (i.e. the `getRendererResources` of the * tiles) are a
Source/CesiumRuntime/Private/Cesium3DTileset.cpp:1840
↓ 1 callersMethodinitForPlay
Source/CesiumRuntime/Private/Tests/CesiumSceneGeneration.cpp:91
↓ 1 callersMethodinitPool
Source/CesiumRuntime/Private/CesiumBoundingVolumeComponent.cpp:20
↓ 1 callersMethodinitializeAsScalarArray
Source/CesiumRuntime/Private/CesiumMetadataValue.cpp:252
↓ 1 callersMethodinitializeAsVecOrMat
Source/CesiumRuntime/Private/CesiumMetadataValue.cpp:299
↓ 1 callersMethodinitializeAsVecOrMatArray
Source/CesiumRuntime/Private/CesiumMetadataValue.cpp:440
↓ 1 callersMethodinitializeForWorld
Source/CesiumRuntime/Private/CesiumGaussianSplatSubsystem.cpp:158
↓ 1 callersMethodinitializeFromJsonArray
Source/CesiumRuntime/Private/CesiumMetadataValue.cpp:656
↓ 1 callersMethodinvalidateProjectDefaultTokenDetails
Source/CesiumEditor/Private/CesiumIonSession.cpp:644
↓ 1 callersMethodisAssetListLoaded
Source/CesiumEditor/Private/CesiumIonSession.h:43
↓ 1 callersFunctionisDomElement
(element)
Documentation/Assets/panzoom.js:24
↓ 1 callersFunctionisFile
Source/CesiumRuntime/Private/UnrealAssetAccessor.cpp:149
↓ 1 callersMethodisFull
* @brief Whether or not all slots in the textures are occupied. */
Source/CesiumRuntime/Private/VoxelMegatextures.h:77
↓ 1 callersMethodisLoadingDefaults
Source/CesiumEditor/Private/CesiumIonSession.h:50
↓ 1 callersMethodisLoadingProfile
Source/CesiumEditor/Private/CesiumIonSession.h:41
↓ 1 callersFunctionisSVGElement
(element)
Documentation/Assets/panzoom.js:24
↓ 1 callersFunctionisSupportedIndexComponentType
Source/CesiumRuntime/Private/CesiumGltfTextures.cpp:164
↓ 1 callersFunctionisSupportedPrimitiveMode
Source/CesiumRuntime/Private/CesiumGltfTextures.cpp:170
↓ 1 callersFunctionisSupportedPropertyTextureProperty
Source/CesiumRuntime/Private/EncodedFeaturesMetadata.cpp:968
↓ 1 callersMethodisTokenListLoaded
Source/CesiumEditor/Private/CesiumIonSession.h:46
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