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Functions4,602 in github.com/CelestiaProject/Celestia

↓ 1 callersMethodRestoreSettings
src/celestia/winviewoptsdlg.cpp:394
↓ 1 callersMethodRestoreSettings
src/celestia/winlocations.cpp:224
↓ 1 callersFunctionSavePreferencesToRegistry
src/celestia/winmain.cpp:2518
↓ 1 callersMethodSetControls
src/celestia/winviewoptsdlg.cpp:294
↓ 1 callersMethodSetControls
src/celestia/winlocations.cpp:182
↓ 1 callersFunctionSetDCPixelFormat
Select the pixel format for a given device context
src/celestia/winmain.cpp:1846
↓ 1 callersFunctionSetLuaVariables
! Convert all the parameters in an AssociativeArray to their equivalent Lua * types and insert them into the table on the top of the stack. Presentl
src/celengine/scriptobject.cpp:98
↓ 1 callersFunctionSetRegistry
src/celestia/winmain.cpp:2408
↓ 1 callersFunctionSetupCombinersBumpMap
src/celengine/regcombine.cpp:67
↓ 1 callersFunctionSetupCombinersDecalAndBumpMap
Normal map should be bound as texture 1 and the base map should be bound as texture 0.
src/celengine/regcombine.cpp:226
↓ 1 callersFunctionSetupCombinersGlossMapWithFog
Set up the combiners to a texture with gloss in the alpha channel.
src/celengine/regcombine.cpp:379
↓ 1 callersFunctionSetupCombinersSmooth
Set up register combiners for per-pixel diffuse lighting, with a base texture, ambient color, material color, and normal cube map. We could use just
src/celengine/regcombine.cpp:149
↓ 1 callersFunctionShowSetTimeDialog
src/celestia/wintime.cpp:323
↓ 1 callersFunctionShowStarsWithComponents
src/buildstardb.cpp:1031
↓ 1 callersFunctionShowStarsWithComponents
src/tools/buildstardb.cpp:675
↓ 1 callersFunctionShowWWWInfo
TODO: get rid of fixed urls
src/celestia/winmain.cpp:1724
↓ 1 callersFunctionStarBrowserDisplayItem
src/celestia/winstarbrowser.cpp:334
↓ 1 callersFunctionStateVectorToElements
src/celestia/qt/qtinfopanel.cpp:315
↓ 1 callersFunctionStringToWString
src/celutil/winutil.cpp:86
↓ 1 callersFunctionStripifyMeshSubset
src/tools/cmod/xtocmod.cpp:235
↓ 1 callersFunctionSyncTreeFoldersWithFavoriteFolders
src/celestia/winbookmarks.cpp:422
↓ 1 callersFunctionTDBToQDate
src/celestia/qt/qteventfinder.cpp:102
↓ 1 callersFunctionTextureSamplerDeclarations
src/celengine/shadermanager.cpp:859
↓ 1 callersFunctionTheSun
src/buildstardb.cpp:399
↓ 1 callersFunctionTheSun
src/tools/buildstardb.cpp:304
↓ 1 callersFunctionToWinSeparators
src/celutil/windirectory.cpp:118
↓ 1 callersFunctionToggleMenuItem
src/celestia/winmain.cpp:487
↓ 1 callersFunctionUTF8Encode
UTF-8 encode the Unicode character ch into the string s and return the encoded length. There should be space for at least 7 characters in s--up to si
src/celutil/utf8.cpp:428
↓ 1 callersFunctionUsage
src/tools/stardb/startextdump.cpp:31
↓ 1 callersFunctionUsage
src/tools/stardb/makexindex.cpp:26
↓ 1 callersFunctionUsage
src/tools/stardb/makestardb.cpp:30
↓ 1 callersFunctionVarScatterInFS
src/celengine/shadermanager.cpp:292
↓ 1 callersFunctionWGLCallback
Called when dummy window is opened. Its only job is to get hold of wgl extensions.
src/celestia/wglext.cpp:98
↓ 1 callersFunctionWideToUTF8
src/celutil/winutil.cpp:107
↓ 1 callersFunctionWordExp
src/celutil/unixdirectory.cpp:111
↓ 1 callersFunctionWriteCrossIndex
src/tools/stardb/makexindex.cpp:85
↓ 1 callersFunctionWriteFavoritesList
src/celestia/favorites.cpp:110
↓ 1 callersFunctionWriteStar
src/packdb.cpp:279
↓ 1 callersFunctionWriteStarDatabase
src/tools/stardb/makestardb.cpp:110
↓ 1 callersFunctionabs
src/celmath/quaternion.h:258
↓ 1 callersMethodabsorbDensity
src/tools/atmosphere/scattersim.cpp:875
↓ 1 callersFunctionactionCaptureImage
File -> Capture Image... */
src/celestia/gtk/actions.cpp:147
↓ 1 callersMethodactivateFavorite
src/celestia/celestiacore.cpp:475
↓ 1 callersMethodadd
src/celengine/octree.h:225
↓ 1 callersMethodaddAlias
! Add a new name for this body. Aliases are non localized. */
src/celengine/body.cpp:179
↓ 1 callersMethodaddAlternateSurface
src/celengine/body.cpp:837
↓ 1 callersMethodaddChain
src/celengine/asterism.cpp:55
↓ 1 callersMethodaddChild
! Add a new phase to this tree. */
src/celengine/frametree.cpp:162
↓ 1 callersMethodaddEmitter
src/celengine/particlesystem.cpp:524
↓ 1 callersMethodaddEntry
src/celengine/catalogxref.cpp:121
↓ 1 callersMethodaddFace
src/cel3ds/3dsmodel.cpp:167
↓ 1 callersMethodaddGlyph
src/celtxf/texturefont.cpp:158
↓ 1 callersFunctionaddGroupWithOffset
src/tools/cmod/cmodfix.cpp:1112
↓ 1 callersMethodaddLocation
src/celengine/body.cpp:863
↓ 1 callersMethodaddMaterial
src/cel3ds/3dsmodel.cpp:290
↓ 1 callersMethodaddModel
src/cel3ds/3dsmodel.cpp:272
↓ 1 callersMethodaddObjectAnnotation
src/celengine/render.cpp:1371
↓ 1 callersMethodaddObserver
src/celengine/simulation.cpp:186
↓ 1 callersMethodaddOrbitingStar
src/celengine/star.cpp:1032
↓ 1 callersFunctionaddPlanetarySystemToTree
HELPER: Recursively populate GtkTreeView with objects in PlanetarySystem */
src/celestia/gtk/dialog-solar.cpp:140
↓ 1 callersMethodaddSample
src/celengine/samporient.cpp:118
↓ 1 callersMethodaddSmoothingGroups
src/cel3ds/3dsmodel.cpp:182
↓ 1 callersFunctionaddStars
HELPER: Clear and Add stars to the starListStore */
src/celestia/gtk/dialog-star.cpp:260
↓ 1 callersMethodaddTexCoord
src/cel3ds/3dsmodel.cpp:149
↓ 1 callersMethodaddTriMesh
src/cel3ds/3dsmodel.cpp:228
↓ 1 callersMethodaddVertex
src/cel3ds/3dsmodel.cpp:134
↓ 1 callersMethodaddWatcher
src/celengine/render.cpp:11184
↓ 1 callersMethodaddWatcher
src/celestia/celestiacore.cpp:4807
↓ 1 callersMethodaggregateByMaterial
src/celengine/mesh.cpp:363
↓ 1 callersMethodallowLuaPackageAccess
Permit access to the package library, but prohibit use of the loadlib function.
src/celestia/celx.cpp:4038
↓ 1 callersMethodallowSystemAccess
src/celestia/celx.cpp:4027
↓ 1 callersFunctionanchor
src/celestia/qt/qtinfopanel.cpp:104
↓ 1 callersFunctionapplySettingsFileMain
ENTRY: Applies preferences after the core is initialized */
src/celestia/gtk/settings-file.cpp:87
↓ 1 callersFunctionapplySettingsFilePre
ENTRY: Applies preferences needed before initializing the core */
src/celestia/gtk/settings-file.cpp:50
↓ 1 callersFunctionapplySettingsGConfMain
ENTRY: Reads and applies basic preferences */
src/celestia/gtk/settings-gconf.cpp:102
↓ 1 callersFunctionapplySettingsGConfPre
ENTRY: Reads preferences required before initializing simulation */
src/celestia/gtk/settings-gconf.cpp:85
↓ 1 callersMethodautoMag
src/celengine/render.cpp:2258
↓ 1 callersMethodbeginUsage
src/celengine/virtualtex.cpp:195
↓ 1 callersFunctionbswap_32
src/celutil/bytes.h:39
↓ 1 callersFunctionbuildExtinctionLUT
src/tools/atmosphere/scattersim.cpp:1034
↓ 1 callersFunctionbuildGlobularForms
src/celengine/globular.cpp:520
↓ 1 callersMethodbuildInfoPage
src/celestia/qt/qtinfopanel.cpp:53
↓ 1 callersMethodbuildModel
Call createTreeItem() to build the parallel tree structure
src/celestia/qt/qtsolarsystembrowser.cpp:128
↓ 1 callersFunctionbuildScatteringLUT
src/tools/atmosphere/scattersim.cpp:1321
↓ 1 callersMethodcaptureFrame
src/celestia/avicapture.cpp:151
↓ 1 callersFunctioncaptureImage
Image capturing helper called by actionCaptureImage() */
src/celestia/gtk/actions.cpp:1074
↓ 1 callersMethodcartesianToPlanetocentric
! Convert cartesian body-fixed coordinates to spherical planetocentric * coordinates. */
src/celengine/body.cpp:648
↓ 1 callersFunctioncelestia_new
==================== Celestia-object ====================
src/celestia/celx.cpp:1464
↓ 1 callersFunctioncelscript_from_string
create a CelScriptWrapper from a string:
src/celestia/celx.cpp:1395
↓ 1 callersMethodcenterSelection
src/celengine/observer.cpp:1354
↓ 1 callersFunctionchangeDistanceLimit
CALLBACK: React to changes in the star distance limit slider */
src/celestia/gtk/dialog-options.cpp:164
↓ 1 callersMethodcharEntered
src/celestia/celestiacore.cpp:1278
↓ 1 callersMethodchildPosition
src/celestia/qt/qtbookmark.cpp:161
↓ 1 callersFunctionclassificationName
src/celestia/qt/qtsolarsystembrowser.cpp:538
↓ 1 callersMethodcleanup
allow the script to perform cleanup
src/celestia/celx.cpp:585
↓ 1 callersMethodclearGroups
src/celengine/mesh.cpp:297
↓ 1 callersMethodcommand
src/celestia/wintime.cpp:198
↓ 1 callersMethodcommand
src/celestia/windatepicker.cpp:441
↓ 1 callersMethodcomputeLocations
Compute the positions of locations on an irregular object using ray-mesh intersections. This is not automatically done when a location is added becau
src/celengine/body.cpp:903
↓ 1 callersMethodcomputeNormalMap
Convert an input height map to a normal map. Ideally, a single channel input should be used. If not, the first color channel of the input image is t
src/celengine/image.cpp:294
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