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hub / github.com/CedricGuillemet/ImGuizmo / InputTextFilterCharacter

Function InputTextFilterCharacter

example/imgui_widgets.cpp:3770–3853  ·  view source on GitHub ↗

Return false to discard a character.

Source from the content-addressed store, hash-verified

3768
3769// Return false to discard a character.
3770static bool InputTextFilterCharacter(unsigned int* p_char, ImGuiInputTextFlags flags, ImGuiInputTextCallback callback, void* user_data, ImGuiInputSource input_source)
3771{
3772 IM_ASSERT(input_source == ImGuiInputSource_Keyboard || input_source == ImGuiInputSource_Clipboard);
3773 unsigned int c = *p_char;
3774
3775 // Filter non-printable (NB: isprint is unreliable! see #2467)
3776 if (c < 0x20)
3777 {
3778 bool pass = false;
3779 pass |= (c == '\n' && (flags & ImGuiInputTextFlags_Multiline));
3780 pass |= (c == '\t' && (flags & ImGuiInputTextFlags_AllowTabInput));
3781 if (!pass)
3782 return false;
3783 }
3784
3785 if (input_source != ImGuiInputSource_Clipboard)
3786 {
3787 // We ignore Ascii representation of delete (emitted from Backspace on OSX, see #2578, #2817)
3788 if (c == 127)
3789 return false;
3790
3791 // Filter private Unicode range. GLFW on OSX seems to send private characters for special keys like arrow keys (FIXME)
3792 if (c >= 0xE000 && c <= 0xF8FF)
3793 return false;
3794 }
3795
3796 // Filter Unicode ranges we are not handling in this build
3797 if (c > IM_UNICODE_CODEPOINT_MAX)
3798 return false;
3799
3800 // Generic named filters
3801 if (flags & (ImGuiInputTextFlags_CharsDecimal | ImGuiInputTextFlags_CharsHexadecimal | ImGuiInputTextFlags_CharsUppercase | ImGuiInputTextFlags_CharsNoBlank | ImGuiInputTextFlags_CharsScientific))
3802 {
3803 // The libc allows overriding locale, with e.g. 'setlocale(LC_NUMERIC, "de_DE.UTF-8");' which affect the output/input of printf/scanf.
3804 // The standard mandate that programs starts in the "C" locale where the decimal point is '.'.
3805 // We don't really intend to provide widespread support for it, but out of empathy for people stuck with using odd API, we support the bare minimum aka overriding the decimal point.
3806 // Change the default decimal_point with:
3807 // ImGui::GetCurrentContext()->PlatformLocaleDecimalPoint = *localeconv()->decimal_point;
3808 ImGuiContext& g = *GImGui;
3809 const unsigned c_decimal_point = (unsigned int)g.PlatformLocaleDecimalPoint;
3810
3811 // Allow 0-9 . - + * /
3812 if (flags & ImGuiInputTextFlags_CharsDecimal)
3813 if (!(c >= '0' && c <= '9') && (c != c_decimal_point) && (c != '-') && (c != '+') && (c != '*') && (c != '/'))
3814 return false;
3815
3816 // Allow 0-9 . - + * / e E
3817 if (flags & ImGuiInputTextFlags_CharsScientific)
3818 if (!(c >= '0' && c <= '9') && (c != c_decimal_point) && (c != '-') && (c != '+') && (c != '*') && (c != '/') && (c != 'e') && (c != 'E'))
3819 return false;
3820
3821 // Allow 0-9 a-F A-F
3822 if (flags & ImGuiInputTextFlags_CharsHexadecimal)
3823 if (!(c >= '0' && c <= '9') && !(c >= 'a' && c <= 'f') && !(c >= 'A' && c <= 'F'))
3824 return false;
3825
3826 // Turn a-z into A-Z
3827 if (flags & ImGuiInputTextFlags_CharsUppercase)

Callers 1

InputTextExMethod · 0.85

Calls 1

ImCharIsBlankWFunction · 0.85

Tested by

no test coverage detected