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github.com/CasparCG/server @v2.5.0-stable

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README

CasparCG Server

Thank you for your interest in CasparCG Server, a professional software used to play out and record professional graphics, audio and video to multiple outputs. CasparCG Server has been in 24/7 broadcast production since 2006.

The CasparCG Server works on Windows and Linux.

System Requirements

  • A graphics card (GPU) capable of OpenGL 4.5 is required.
  • An Nvidia GPU is recommended, but other GPU's will likely work fine.
  • Intel and AMD CPU's have been tested and are known to work
  • PCIE bandwidth is important between your GPU and CPU, as well as Decklink and CPU. Avoid chipset lanes when possible.

Windows

  • Windows 11 is recommended
  • Windows 10 is supported as best effort

Linux

  • Ubuntu 22.04 or 24.04 are recommended
  • Other distributions and releases will work but have not been tested

Getting Started

  1. Download a release from (http://casparcg.com/downloads). Alternatively, newer testing versions can be downloaded from (http://builds.casparcg.com) or built from source

  2. Install any optional non-GPL modules

    • Flash template support (Windows only):

    • Uninstall any previous version of the Adobe Flash Player using this file: (http://download.macromedia.com/get/flashplayer/current/support/uninstall_flash_player.exe)

    • Download and unpack (http://download.macromedia.com/pub/flashplayer/installers/archive/fp_11.8.800.94_archive.zip)

    • Install Adobe Flash Player 11.8.800.94 from the unpacked archive: fp_11.8.800.94_archive\11_8_r800_94\flashplayer11_8r800_94_winax.exe

  3. Configure the server by editing the self-documented "casparcg.config" file in a text editor.

4. 1. Windows: start casparcg_auto_restart.bat, or casparcg.exe and scanner.exe separately. 1. Linux: start the run.sh program or use tools/linux/start_docker.sh to run within docker (documentation is at the top of the file).

  1. Connect to the Server from a client software, such as the "CasparCG Client" which is available as a separate download.

Documentation

The most up-to-date documentation is always available at https://github.com/CasparCG/help/wiki

Ask questions in the forum: https://casparcgforum.org/

Development

See BUILDING for instructions on how to build the CasparCG Server from source manually.

License

CasparCG Server is distributed under the GNU General Public License GPLv3 or higher, see LICENSE for details.

CasparCG Server uses the following third party libraries: - FFmpeg (http://ffmpeg.org/) under the GPLv2 Licence. FFmpeg is a trademark of Fabrice Bellard, originator of the FFmpeg project. - Threading Building Blocks (http://www.threadingbuildingblocks.org/) library under the GPLv2 Licence. - SFML (http://www.sfml-dev.org/) under the zlib/libpng License. - GLEW (http://glew.sourceforge.net) under the modified BSD License. - boost (http://www.boost.org/) under the Boost Software License, version 1.0.

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src/modules/decklink/interop/DecklinkAPI.h99 symbols
src/protocol/amcp/AMCPCommandsImpl.cpp93 symbols
src/modules/decklink/linux_interop/DeckLinkAPI.h81 symbols
src/modules/flash/producer/FlashAxContainer.cpp69 symbols
src/modules/decklink/consumer/decklink_consumer.cpp68 symbols
src/protocol/osc/oscpack/OscReceivedElements.h65 symbols
src/modules/bluefish/interop/BlueDriver_p.h58 symbols
src/modules/html/producer/html_producer.cpp51 symbols
src/core/producer/stage.cpp49 symbols
src/common/tweener.cpp46 symbols
src/modules/screen/consumer/screen_consumer.cpp43 symbols
src/modules/bluefish/util/blue_velvet.cpp43 symbols

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