(float regionWidth0, float regionHeight0)
| 92 | return shaderNightDay; |
| 93 | } |
| 94 | public void begin(float regionWidth0, float regionHeight0) { |
| 95 | batch.begin(); |
| 96 | bounds = new Rectangle(0, 0, regionWidth0, regionHeight0); |
| 97 | regionHeight = regionHeight0; |
| 98 | visibleBounds = new Rectangle(bounds); |
| 99 | } |
| 100 | |
| 101 | public void end() { |
| 102 | if (batch.isDrawing()) { |
no outgoing calls
no test coverage detected