(float x, float y, float[] vertices, int index)
| 443 | } |
| 444 | |
| 445 | private int addVertex(float x, float y, float[] vertices, int index) { |
| 446 | vertices[index] = adjustX(x); |
| 447 | vertices[index + 1] = adjustY(y, 0); |
| 448 | return index + 2; |
| 449 | } |
| 450 | |
| 451 | public void drawfillBorder(float thickness, Color color, float x, float y, float w, float h, float cornerRadius) { |
| 452 | drawRoundRect(thickness, color, x, y, w, h, cornerRadius); |