| 261 | } |
| 262 | |
| 263 | void local_endpoint::stop_internal(std::unique_lock<std::mutex>& lock, bool _due_to_error) { |
| 264 | if (state_ == state_e::STOPPED) { |
| 265 | return; |
| 266 | } |
| 267 | if (connect_debounce_) { |
| 268 | connect_debounce_->stop(); |
| 269 | } |
| 270 | if (connecting_timebox_) { |
| 271 | connecting_timebox_->stop(); |
| 272 | } |
| 273 | |
| 274 | uint32_t retry_count(0); |
| 275 | while (true) { |
| 276 | if (is_sending_) { |
| 277 | if (_due_to_error || state_ == state_e::FAILED) { |
| 278 | VSOMEIP_WARNING_P << "Stop due to error, will lose data, " << status_unlock(); |
| 279 | break; |
| 280 | } else { |
| 281 | VSOMEIP_WARNING_P << "Waiting [" << retry_count << "] to complete send, " << status_unlock(); |
| 282 | |
| 283 | lock.unlock(); |
| 284 | std::this_thread::sleep_for(std::chrono::milliseconds(VSOMEIP_LOCAL_CLOSE_SEND_BUFFER_CHECK_PERIOD)); |
| 285 | lock.lock(); |
| 286 | } |
| 287 | } else { |
| 288 | break; |
| 289 | } |
| 290 | ++retry_count; |
| 291 | if (retry_count > VSOMEIP_LOCAL_CLOSE_SEND_BUFFER_RETRIES) { |
| 292 | VSOMEIP_WARNING_P << "Max retries reached to send! will lose data, " << status_unlock(); |
| 293 | break; |
| 294 | } |
| 295 | } |
| 296 | |
| 297 | socket_->stop(state_ == state_e::FAILED || _due_to_error); |
| 298 | set_state_unlocked(state_e::STOPPED); |
| 299 | } |
| 300 | |
| 301 | void local_endpoint::set_state_unlocked(state_e _state) { |
| 302 | if (state_ == _state) { |