()
| 641 | perspCamera.far = sphere.radius * 400; |
| 642 | perspCamera.updateProjectionMatrix(); |
| 643 | |
| 644 | // Isometric-ish view from front-right-above in Z-up space |
| 645 | const dir = new THREE.Vector3(0.6, -1.2, 0.8).normalize(); |
| 646 | controls.target.copy(sphere.center); |
no outgoing calls
no test coverage detected