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hub / github.com/CNCKitchen/stlTexturizer / buildDimensionLabel

Function buildDimensionLabel

js/viewer.js:86–106  ·  view source on GitHub ↗
(text, hex, worldW, worldH)

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84 sprite.scale.set(r * 0.32, r * 0.32, 1);
85 group.add(sprite);
86 };
87
88 addAxis(new THREE.Vector3(1, 0, 0), 0xff3333, 'X');
89 addAxis(new THREE.Vector3(0, 1, 0), 0x33dd55, 'Y');
90 addAxis(new THREE.Vector3(0, 0, 1), 0x4488ff, 'Z');
91
92 return group;
93}
94
95// Create a canvas-texture sprite label for a dimension annotation.
96// Flat ground-plane label — no billboard, no background, lies directly on the bed.
97function buildDimensionLabel(text, hex, worldW, worldH) {
98 const c = document.createElement('canvas');
99 c.width = 256;
100 c.height = 64;
101 const ctx = c.getContext('2d');
102 ctx.clearRect(0, 0, 256, 64);
103 ctx.fillStyle = `#${hex.toString(16).padStart(6, '0')}`;
104 ctx.font = 'bold 36px Arial';
105 ctx.textAlign = 'center';
106 ctx.textBaseline = 'middle';
107 ctx.fillText(text, 128, 32);
108 // depthWrite OFF + renderOrder above the wireframe overlay (3) — same
109 // reasoning as the axis label sprites: a depth-writing transparent quad

Callers 1

buildDimensionsFunction · 0.85

Calls

no outgoing calls

Tested by

no test coverage detected