| 464 | } |
| 465 | |
| 466 | void Gui3D::initializationOnThread() |
| 467 | { |
| 468 | try |
| 469 | { |
| 470 | // Init parent class |
| 471 | Gui::initializationOnThread(); |
| 472 | #ifdef USE_3D_RENDERER |
| 473 | // OpenGL - Initialization |
| 474 | initializeVisualization(); |
| 475 | #endif |
| 476 | } |
| 477 | catch (const std::exception& e) |
| 478 | { |
| 479 | error(e.what(), __LINE__, __FUNCTION__, __FILE__); |
| 480 | } |
| 481 | } |
| 482 | |
| 483 | void Gui3D::setKeypoints(const Array<float>& poseKeypoints3D, const Array<float>& faceKeypoints3D, |
| 484 | const Array<float>& leftHandKeypoints3D, const Array<float>& rightHandKeypoints3D) |
nothing calls this directly
no test coverage detected