| 79 | } |
| 80 | |
| 81 | void ImuDisplay::onInitialize() |
| 82 | { |
| 83 | MFDClass::onInitialize(); |
| 84 | |
| 85 | // Make an Ogre::SceneNode to contain all our visuals. |
| 86 | scene_node_ = scene_manager_->getRootSceneNode()->createChildSceneNode(); |
| 87 | |
| 88 | // create orientation box visual |
| 89 | box_visual_ = |
| 90 | new ImuOrientationVisual(context_->getSceneManager(), scene_node_); |
| 91 | |
| 92 | // create orientation axes visual |
| 93 | axes_visual_ = new ImuAxesVisual(context_->getSceneManager(), scene_node_); |
| 94 | |
| 95 | // create acceleration vector visual |
| 96 | acc_visual_ = new ImuAccVisual(context_->getSceneManager(), scene_node_); |
| 97 | |
| 98 | scene_node_->setVisible(isEnabled()); |
| 99 | } |
| 100 | |
| 101 | ImuDisplay::~ImuDisplay() = default; |
| 102 |
nothing calls this directly
no outgoing calls
no test coverage detected