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Functions3,126 in github.com/ByteCorum/DragonBurn

MethodDragFloat4
DragonBurn-usermode/OS-ImGui/imgui/imgui_widgets.cpp:2580
MethodDragFloatRange2
NB: You likely want to specify the ImGuiSliderFlags_AlwaysClamp when using this.
DragonBurn-usermode/OS-ImGui/imgui/imgui_widgets.cpp:2586
MethodDragInt
NB: v_speed is float to allow adjusting the drag speed with more precision
DragonBurn-usermode/OS-ImGui/imgui/imgui_widgets.cpp:2619
MethodDragInt2
DragonBurn-usermode/OS-ImGui/imgui/imgui_widgets.cpp:2624
MethodDragInt3
DragonBurn-usermode/OS-ImGui/imgui/imgui_widgets.cpp:2629
MethodDragInt4
DragonBurn-usermode/OS-ImGui/imgui/imgui_widgets.cpp:2634
MethodDragIntRange2
NB: You likely want to specify the ImGuiSliderFlags_AlwaysClamp when using this.
DragonBurn-usermode/OS-ImGui/imgui/imgui_widgets.cpp:2640
MethodDragScalar
Note: p_data, p_min and p_max are _pointers_ to a memory address holding the data. For a Drag widget, p_min and p_max are optional. Read code of e.g.
DragonBurn-usermode/OS-ImGui/imgui/imgui_widgets.cpp:2442
MethodDragScalarN
DragonBurn-usermode/OS-ImGui/imgui/imgui_widgets.cpp:2530
MethodDragonBurnDefaultStyle
DragonBurn-usermode/OS-ImGui/imgui/imgui_draw.cpp:374
FunctionDrawHealth
DragonBurn-usermode/Core/Render.h:32
FunctionDrawTriangle
DragonBurn-usermode/Features/Radar.cpp:91
MethodDummy
DragonBurn-usermode/OS-ImGui/imgui/imgui_widgets.cpp:1355
MethodEndChild
DragonBurn-usermode/OS-ImGui/imgui/imgui.cpp:5355
MethodEndChildFrame
DragonBurn-usermode/OS-ImGui/imgui/imgui.cpp:5420
MethodEndColumns
DragonBurn-usermode/OS-ImGui/imgui/imgui_tables.cpp:4018
MethodEndCombo
DragonBurn-usermode/OS-ImGui/imgui/imgui_widgets.cpp:1862
MethodEndComboPreview
DragonBurn-usermode/OS-ImGui/imgui/imgui_widgets.cpp:1896
MethodEndDisabled
DragonBurn-usermode/OS-ImGui/imgui/imgui.cpp:7126
MethodEndDragDropSource
DragonBurn-usermode/OS-ImGui/imgui/imgui.cpp:12303
MethodEndDragDropTarget
DragonBurn-usermode/OS-ImGui/imgui/imgui.cpp:12476
MethodEndFrame
This is normally called by Render(). You may want to call it directly if you want to avoid calling Render() but the gain will be very minimal.
DragonBurn-usermode/OS-ImGui/imgui/imgui.cpp:4906
MethodEndGroup
DragonBurn-usermode/OS-ImGui/imgui/imgui.cpp:9735
MethodEndListBox
DragonBurn-usermode/OS-ImGui/imgui/imgui_widgets.cpp:6670
MethodEndMainMenuBar
DragonBurn-usermode/OS-ImGui/imgui/imgui_widgets.cpp:7129
MethodEndMenu
DragonBurn-usermode/OS-ImGui/imgui/imgui_widgets.cpp:7368
MethodEndMenuBar
DragonBurn-usermode/OS-ImGui/imgui/imgui_widgets.cpp:7024
MethodEndPopup
DragonBurn-usermode/OS-ImGui/imgui/imgui.cpp:10423
MethodEndTabBar
DragonBurn-usermode/OS-ImGui/imgui/imgui_widgets.cpp:7640
MethodEndTabItem
DragonBurn-usermode/OS-ImGui/imgui/imgui_widgets.cpp:8277
MethodEndTable
DragonBurn-usermode/OS-ImGui/imgui/imgui_tables.cpp:1233
MethodEndTooltip
DragonBurn-usermode/OS-ImGui/imgui/imgui.cpp:10086
MethodEntityBatchData
DragonBurn-usermode/Game/Entity.h:209
MethodErrorCheckEndFrameRecover
Experimental recovery from incorrect usage of BeginXXX/EndXXX/PushXXX/PopXXX calls. Must be called during or before EndFrame(). This is generally flaw
DragonBurn-usermode/OS-ImGui/imgui/imgui.cpp:9157
MethodErrorCheckEndFrameSanityChecks
DragonBurn-usermode/OS-ImGui/imgui/imgui.cpp:9114
MethodErrorCheckEndWindowRecover
Must be called before End()/EndChild()
DragonBurn-usermode/OS-ImGui/imgui/imgui.cpp:9184
MethodErrorCheckNewFrameSanityChecks
DragonBurn-usermode/OS-ImGui/imgui/imgui.cpp:9068
MethodErrorCheckUsingSetCursorPosToExtendParentBoundaries
Until 1.89 (IMGUI_VERSION_NUM < 18814) it was legal to use SetCursorPos() to extend the boundary of a parent (e.g. window or table cell) This is causi
DragonBurn-usermode/OS-ImGui/imgui/imgui.cpp:9051
MethodExAcquireResourceExclusiveLite
DragonBurn-kernel/intel_driver.cpp:811
MethodExReleaseResourceLite
DragonBurn-kernel/intel_driver.cpp:827
MethodExampleAppConsole
DragonBurn-usermode/OS-ImGui/imgui/imgui_demo.cpp:6571
MethodExampleAppDocuments
DragonBurn-usermode/OS-ImGui/imgui/imgui_demo.cpp:7995
MethodExampleAppLog
DragonBurn-usermode/OS-ImGui/imgui/imgui_demo.cpp:6932
MethodExecuteMapper
DragonBurn-usermode/Core/Init.h:96
MethodExecuteShot
DragonBurn-usermode/Features/TriggerBot.cpp:124
MethodExit
DragonBurn-usermode/Core/Init.h:188
FunctionExpand
DragonBurn-usermode/OS-ImGui/imgui/imgui_internal.h:530
MethodExtractData
DragonBurn-usermode/Game/Entity.h:173
MethodFilterCasingSwap
Modify character input by altering 'data->Eventchar' (ImGuiInputTextFlags_CallbackCharFilter callback)
DragonBurn-usermode/OS-ImGui/imgui/imgui_demo.cpp:1394
MethodFilterImGuiLetters
Return 0 (pass) if the character is 'i' or 'm' or 'g' or 'u' or 'i', otherwise return 1 (filter out)
DragonBurn-usermode/OS-ImGui/imgui/imgui_demo.cpp:1402
MethodFindBestWindowPosForPopup
DragonBurn-usermode/OS-ImGui/imgui/imgui.cpp:10605
MethodFindBestWindowPosForPopupEx
r_avoid = the rectangle to avoid (e.g. for tooltip it is a rectangle around the mouse cursor which we want to avoid. for popups it's a small point aro
DragonBurn-usermode/OS-ImGui/imgui/imgui.cpp:10520
MethodFindBlockingModal
When a modal popup is open, newly created windows that want focus (i.e. are not popups and do not specify ImGuiWindowFlags_NoFocusOnAppearing) should
DragonBurn-usermode/OS-ImGui/imgui/imgui.cpp:6121
MethodFindBottomMostVisibleWindowWithinBeginStack
DragonBurn-usermode/OS-ImGui/imgui/imgui.cpp:4850
MethodFindOrCreateColumns
DragonBurn-usermode/OS-ImGui/imgui/imgui_tables.cpp:3858
MethodFindPattern
DragonBurn-kernel/utils.cpp:93
MethodFindPatternAtKernel
DragonBurn-kernel/intel_driver.cpp:1005
MethodFindPatternInSectionAtKernel
DragonBurn-kernel/intel_driver.cpp:1051
MethodFindRenderedTextEnd
DragonBurn-usermode/OS-ImGui/imgui/imgui.cpp:3211
MethodFindSection
DragonBurn-kernel/utils.cpp:101
MethodFindSectionAtKernel
DragonBurn-kernel/intel_driver.cpp:1031
MethodFindSettingsHandler
DragonBurn-usermode/OS-ImGui/imgui/imgui.cpp:12811
MethodFindWindowByID
DragonBurn-usermode/OS-ImGui/imgui/imgui.cpp:5432
MethodFindWindowByName
DragonBurn-usermode/OS-ImGui/imgui/imgui.cpp:5438
MethodFindWindowDisplayIndex
DragonBurn-usermode/OS-ImGui/imgui/imgui.cpp:6953
MethodFindWindowFocusIndex
DragonBurn-usermode/OS-ImGui/imgui/imgui.cpp:11889
MethodFindWindowSettingsByID
We don't provide a FindWindowSettingsByName() because Docking system doesn't always hold on names. This is called once per window .ini entry + once pe
DragonBurn-usermode/OS-ImGui/imgui/imgui.cpp:12971
MethodFindWindowSettingsByWindow
This is faster if you are holding on a Window already as we don't need to perform a search.
DragonBurn-usermode/OS-ImGui/imgui/imgui.cpp:12981
FunctionFloor
Full version, ensure both points are fully clipped.
DragonBurn-usermode/OS-ImGui/imgui/imgui_internal.h:537
MethodFocusTopMostWindowUnderOne
DragonBurn-usermode/OS-ImGui/imgui/imgui.cpp:7015
MethodFocusWindow
Moving window to front of display and set focus (which happens to be back of our sorted list)
DragonBurn-usermode/OS-ImGui/imgui/imgui.cpp:6960
FunctionFocusableItemRegister
Refactored focus/nav/tabbing system in 1.82 and 1.84. If you have old/custom copy-and-pasted widgets that used FocusableItemRegister(): (Old) IMGUI_VE
DragonBurn-usermode/OS-ImGui/imgui/imgui_internal.h:3247
FunctionFocusableItemUnregister
-> pass ImGuiItemAddFlags_Inputable flag to ItemAdd()
DragonBurn-usermode/OS-ImGui/imgui/imgui_internal.h:3248
MethodForceDisplayRangeByIndices
DragonBurn-usermode/OS-ImGui/imgui/imgui.h:2358
MethodFreePool
DragonBurn-kernel/intel_driver.cpp:638
FunctionFreeWrapper
DragonBurn-usermode/OS-ImGui/imgui/imgui.cpp:1105
MethodFromEuler
Create quaternion from Euler angles (in radians)
DragonBurn-usermode/Game/Bone.h:64
MethodFromIndices
DragonBurn-usermode/OS-ImGui/imgui/imgui_internal.h:1421
MethodFromPositions
DragonBurn-usermode/OS-ImGui/imgui/imgui_internal.h:1422
MethodGcAwakeTransientWindowBuffers
DragonBurn-usermode/OS-ImGui/imgui/imgui.cpp:3787
MethodGcCompactTransientMiscBuffers
DragonBurn-usermode/OS-ImGui/imgui/imgui.cpp:3763
MethodGcCompactTransientWindowBuffers
Free up/compact internal window buffers, we can use this when a window becomes unused. Not freed: - ImGuiWindow, ImGuiWindowSettings, Name, StateStora
DragonBurn-usermode/OS-ImGui/imgui/imgui.cpp:3775
FunctionGet2DBoneRect
DragonBurn-usermode/Core/Render.h:268
FunctionGetActiveID
DragonBurn-usermode/OS-ImGui/imgui/imgui_internal.h:2843
MethodGetAllocatorFunctions
This is provided to facilitate copying allocators from one static/DLL boundary to another (e.g. retrieve default allocator of your executable address
DragonBurn-usermode/OS-ImGui/imgui/imgui.cpp:3486
FunctionGetArea
DragonBurn-usermode/OS-ImGui/imgui/imgui_internal.h:520
MethodGetAttackBtnAddress
DragonBurn-usermode/Game/Game.cpp:78
FunctionGetBL
Top-right
DragonBurn-usermode/OS-ImGui/imgui/imgui_internal.h:523
FunctionGetBR
Bottom-left
DragonBurn-usermode/OS-ImGui/imgui/imgui_internal.h:524
MethodGetBackgroundDrawList
DragonBurn-usermode/OS-ImGui/imgui/imgui.cpp:4190
MethodGetBit
DragonBurn-usermode/OS-ImGui/imgui/imgui.h:2802
MethodGetBool
DragonBurn-usermode/OS-ImGui/imgui/imgui.cpp:2357
MethodGetBoolRef
DragonBurn-usermode/OS-ImGui/imgui/imgui.cpp:2387
MethodGetBufSize
Number of active/alive items in the pool (for display purpose)
DragonBurn-usermode/OS-ImGui/imgui/imgui_internal.h:673
FunctionGetCenter
DragonBurn-usermode/OS-ImGui/imgui/imgui_internal.h:516
MethodGetClipRectMax
DragonBurn-usermode/OS-ImGui/imgui/imgui.h:2601
MethodGetClipRectMin
DragonBurn-usermode/OS-ImGui/imgui/imgui.h:2600
MethodGetClipboardText
DragonBurn-usermode/OS-ImGui/imgui/imgui.cpp:4124
FunctionGetClipboardTextFn_DefaultImpl
Win32 clipboard implementation We use g.ClipboardHandlerData for temporary storage to ensure it is freed on Shutdown()
DragonBurn-usermode/OS-ImGui/imgui/imgui.cpp:13165
MethodGetColorU32
DragonBurn-usermode/OS-ImGui/imgui/imgui.cpp:2981
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