()
| 132 | } |
| 133 | |
| 134 | func MakeB2JointDef() B2JointDef { |
| 135 | res := B2JointDef{} |
| 136 | res.Type = B2JointType.E_unknownJoint |
| 137 | res.UserData = nil |
| 138 | res.BodyA = nil |
| 139 | res.BodyB = nil |
| 140 | res.CollideConnected = false |
| 141 | |
| 142 | return res |
| 143 | } |
| 144 | |
| 145 | /// The base joint class. Joints are used to constraint two bodies together in |
| 146 | /// various fashions. Some joints also feature limits and motors. |
no outgoing calls
no test coverage detected