MCPcopy Create free account
hub / github.com/ByteArena/box2d / MakeB2TransformByPositionAndRotation

Function MakeB2TransformByPositionAndRotation

CommonB2Math.go:433–438  ·  view source on GitHub ↗

Initialize using a position vector and a rotation.

(position B2Vec2, rotation B2Rot)

Source from the content-addressed store, hash-verified

431
432/// Initialize using a position vector and a rotation.
433func MakeB2TransformByPositionAndRotation(position B2Vec2, rotation B2Rot) B2Transform {
434 return B2Transform{
435 P: position,
436 Q: rotation,
437 }
438}
439
440func NewB2TransformByPositionAndRotation(position B2Vec2, rotation B2Rot) *B2Transform {
441 res := MakeB2TransformByPositionAndRotation(position, rotation)

Callers 3

B2TransformMulFunction · 0.85
B2TransformMulTFunction · 0.85

Calls

no outgoing calls

Tested by

no test coverage detected