(self, message: ShaderMessage)
| 113 | ... |
| 114 | |
| 115 | def handle(self, message: ShaderMessage) -> None: |
| 116 | ShaderScene.handle(self, message) |
| 117 | |
| 118 | if isinstance(message, ShaderMessage.Window.FileDrop): |
| 119 | self.input(image=message.first, depth=message.second) |
| 120 | |
| 121 | def pipeline(self) -> Iterable[ShaderVariable]: |
| 122 | yield from ShaderScene.pipeline(self) |