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hub / github.com/BrokenSource/DepthFlow / DepthState

Class DepthState

depthflow/state.py:106–159  ·  view source on GitHub ↗

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104# ---------------------------------------------------------------------------- #
105
106class DepthState(_BaseModel):
107
108 height: float = Field(default=0.20)
109 """Peak surface height, the parallax intensity"""
110
111 steady: float = Field(default=0.15)
112 """Focal depth for offsets, the pivot point of the effect"""
113
114 sticky: bool = Field(default=True)
115 """Make the background stay fixed in place on offsets"""
116
117 focus: float = Field(default=0.00)
118 """Focal depth where perspective changes makes no effect"""
119
120 zoom: float = Field(default=1.00)
121 """Camera zoom factor, 0.5 makes a quarter image visible"""
122
123 isometric: float = Field(default=0.00)
124 """Isometric factor of projections, how much rays are parallel"""
125
126 dolly: float = Field(default=0.00)
127 """Natural isometric changes, moves ray origins by this amount"""
128
129 offset: tuple[float, float] = Field(default=(0.00, 0.00))
130 """Camera position displacement that actually makes parallax"""
131
132 center: tuple[float, float] = Field(default=(0.00, 0.00))
133 """Camera is above this point, shifts the scene around"""
134
135 origin: tuple[float, float] = Field(default=(0.00, 0.00))
136 """Camera point where rays hits perpendicular to the surface"""
137
138 def pipeline(self) -> Iterable[Uniform]:
139 yield Uniform("float", "iDepthHeight", self.height)
140 yield Uniform("float", "iDepthSteady", self.steady)
141 yield Uniform("bool", "iDepthSticky", self.sticky)
142 yield Uniform("float", "iDepthFocus", self.focus)
143 yield Uniform("float", "iDepthZoom", self.zoom)
144 yield Uniform("float", "iDepthIsometric", self.isometric)
145 yield Uniform("float", "iDepthDolly", self.dolly)
146 yield Uniform("vec2", "iDepthOffset", self.offset)
147 yield Uniform("vec2", "iDepthCenter", self.center)
148 yield Uniform("vec2", "iDepthOrigin", self.origin)
149 yield from self.vignette.pipeline()
150 yield from self.lens.pipeline()
151 yield from self.inpaint.pipeline()
152 yield from self.color.pipeline()
153 yield from self.blur.pipeline()
154
155 vignette: VignetteState = Field(default_factory=VignetteState)
156 lens: LensState = Field(default_factory=LensState)
157 inpaint: InpaintState = Field(default_factory=InpaintState)
158 color: ColorState = Field(default_factory=ColorState)
159 blur: BlurState = Field(default_factory=BlurState)

Callers 1

mainFunction · 0.85

Calls

no outgoing calls

Tested by

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