(self: &Arc<Self>)
| 80 | } |
| 81 | |
| 82 | pub fn is_complete(self: &Arc<Self>) -> CompletionStatus { |
| 83 | let locked = self.state.read().unwrap(); |
| 84 | |
| 85 | if let Some(err) = &locked.err { |
| 86 | return CompletionStatus::Error(err.clone()); |
| 87 | } |
| 88 | |
| 89 | if locked.expecting_completions <= locked.completions { |
| 90 | return CompletionStatus::Complete(locked.completions); |
| 91 | } |
| 92 | |
| 93 | if locked.last_completion.elapsed() > Duration::from_secs(120) { |
| 94 | return CompletionStatus::Timeout; |
| 95 | } |
| 96 | |
| 97 | CompletionStatus::Pending |
| 98 | } |
| 99 | } |
| 100 | |
| 101 | #[async_trait::async_trait] |