(&mut self, evt: CommandManagerCommand)
| 120 | } |
| 121 | |
| 122 | async fn handle_evt(&mut self, evt: CommandManagerCommand) { |
| 123 | let check_group = self.find_or_create_guild_check_group(evt.guild_id); |
| 124 | |
| 125 | match evt.kind { |
| 126 | CommandManagerCommandType::NoScriptsEnabled => { |
| 127 | check_group.items.clear(); |
| 128 | } |
| 129 | CommandManagerCommandType::ScriptLoaded(loaded) => { |
| 130 | // check if this script is already in the queue, and if so overwrite it |
| 131 | if let Some(queue_item) = check_group |
| 132 | .items |
| 133 | .iter_mut() |
| 134 | .find(|v| v.script_id.0 == loaded.script_id.0) |
| 135 | { |
| 136 | *queue_item = loaded |
| 137 | } else { |
| 138 | check_group.items.push(loaded); |
| 139 | } |
| 140 | } |
| 141 | } |
| 142 | } |
| 143 | |
| 144 | async fn handle_tick(&mut self) { |
| 145 | let old_list = std::mem::take(&mut self.pending_checks); |
nothing calls this directly
no test coverage detected