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Functions140 in github.com/BoredEngineer/MMT_Plugin

MethodOnComponentCreated
Source/MMT/Private/MMTTrack.cpp:22
MethodOnComponentCreated
Source/MMT/Private/MMTVehicleSuspensionComponent.cpp:41
MethodPhysicsUpdate
Handles logic of contact points stored in array and passes parameters to ApplyFriction() where actual physics calculations are done
Source/MMT/Private/MMTFrictionComponent.cpp:123
MethodPlacesInstancesAlongSpline
Source/MMT/Private/MMTTrackAnimationComponent.cpp:319
MethodPopulatePassiveSetFromStructure
Source/MMT/Private/MMTFrictionSolverComponent.cpp:58
MethodPostLoad
Called when the game starts or when spawned
Source/MMT/Private/MMTTrackAnimationComponent.cpp:33
MethodPreCalculateParameters
Recalculate parameters to save performance
Source/MMT/Private/MMTSuspensionStack.cpp:131
MethodRegisterFrictionPoint
Register collision information for future processing in friction component
Source/MMT/Private/MMTFrictionComponent.cpp:47
MethodResetController
Clear array of measured errors
Source/MMT/Private/MMTPIDController.cpp:81
MethodResetFrictionPoints
Empties array of stored friction points, this needs to be done after physics sub-stepping or before new collision information comes in
Source/MMT/Private/MMTFrictionComponent.cpp:85
MethodSetFrictionSurfaceSpeed
Set friction surface linear speed
Source/MMT/Private/MMTFrictionComponent.cpp:97
MethodSetFrictionSurfaceVelocity
Set friction surface linear velocity
Source/MMT/Private/MMTFrictionComponent.cpp:91
MethodSetLinearBreakThreshold
Source/MMT/Private/MMTBPFunctionLibrary.cpp:218
MethodSetSpringOffsets
Source/MMT/Private/MMTSuspensionStack.cpp:680
MethodSetSpringStiffness
Source/MMT/Private/MMTSuspensionStack.cpp:675
MethodSetSuspensionForceScale
Source/MMT/Private/MMTSuspensionStack.cpp:691
MethodSetSweepShapeComponentReference
Source/MMT/Private/MMTSuspensionStack.cpp:659
MethodSetTrackPartsAngularVelocity
Set angular velocity of track parts
Source/MMT/Private/MMTTrackAnimationComponent.cpp:152
MethodSetupPlayerInputComponent
Called to bind functionality to input
Source/MMT/Private/MMTPawn.cpp:76
MethodShapeSweepForContact
Source/MMT/Private/MMTSuspensionStack.cpp:270
MethodShutdownModule
Source/MMT/Private/MMT.cpp:12
MethodSphereTraceForContact
Source/MMT/Private/MMTSuspensionStack.cpp:225
FunctionSphericalToUnitCartesian
Source/MMT/Public/MMTBPFunctionLibrary.h:160
MethodStartupModule
Source/MMT/Private/MMT.cpp:8
MethodTest
Process async line trace results
Source/MMT/Private/MMTSuspensionStack.cpp:747
MethodTick
Called every frame
Source/MMT/Private/MMTPawn.cpp:46
MethodToggleDebugMode
Switch debug mode on/off
Source/MMT/Private/MMTFrictionComponent.cpp:216
MethodToggleDebugMode
Source/MMT/Private/MMTSuspensionStack.cpp:566
MethodUMMTBPFunctionLibrary
Source/MMT/Private/MMTBPFunctionLibrary.cpp:10
MethodUMMTFrictionComponent
Set default values
Source/MMT/Private/MMTFrictionComponent.cpp:15
MethodUMMTFrictionSolverComponent
Sets default values for this component's properties
Source/MMT/Private/MMTFrictionSolverComponent.cpp:9
MethodUMMTPIDController
Sets default values
Source/MMT/Private/MMTPIDController.cpp:8
MethodUMMTSuspensionStack
Sets default values for this component's properties
Source/MMT/Private/MMTSuspensionStack.cpp:9
MethodUMMTSuspensionStackComponent
Sets default values for this component's properties
Source/MMT/Private/MMTSuspensionStackComponent.cpp:8
MethodUMMTTrackAnimationComponent
Set default values
Source/MMT/Private/MMTTrackAnimationComponent.cpp:8
MethodUMMTVehicleSuspensionComponent
Sets default values for this component's properties
Source/MMT/Private/MMTVehicleSuspensionComponent.cpp:9
MethodUpdatePhysics
Source/MMT/Private/MMTTrack.cpp:51
MethodUpdatePhysics
Called when the game starts
Source/MMT/Private/MMTVehicleSuspensionComponent.cpp:88
MethodUpdateTrackAnimation
Updates animation of the track parts
Source/MMT/Private/MMTTrackAnimationComponent.cpp:158
MethodUpdateWheelHubPosition
Find new position of road-wheel according to current simulation mode
Source/MMT/Private/MMTSuspensionStack.cpp:328
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