| 204 | } |
| 205 | |
| 206 | void RenderSystem::setVisibleAxis(std::optional<RenderEntity> axis) |
| 207 | { |
| 208 | m_render_scene->m_render_axis = axis; |
| 209 | |
| 210 | if (axis.has_value()) |
| 211 | { |
| 212 | std::static_pointer_cast<RenderPipeline>(m_render_pipeline)->setAxisVisibleState(true); |
| 213 | } |
| 214 | else |
| 215 | { |
| 216 | std::static_pointer_cast<RenderPipeline>(m_render_pipeline)->setAxisVisibleState(false); |
| 217 | } |
| 218 | } |
| 219 | |
| 220 | void RenderSystem::setSelectedAxis(size_t selected_axis) |
| 221 | { |
no test coverage detected