| 75 | } |
| 76 | |
| 77 | Matrix4x4 RenderCamera::getViewMatrix() |
| 78 | { |
| 79 | std::lock_guard<std::mutex> lock_guard(m_view_matrix_mutex); |
| 80 | auto view_matrix = Matrix4x4::IDENTITY; |
| 81 | switch (m_current_camera_type) |
| 82 | { |
| 83 | case RenderCameraType::Editor: |
| 84 | view_matrix = Math::makeLookAtMatrix(position(), position() + forward(), up()); |
| 85 | break; |
| 86 | case RenderCameraType::Motor: |
| 87 | view_matrix = m_view_matrices[MAIN_VIEW_MATRIX_INDEX]; |
| 88 | break; |
| 89 | default: |
| 90 | break; |
| 91 | } |
| 92 | return view_matrix; |
| 93 | } |
| 94 | |
| 95 | Matrix4x4 RenderCamera::getPersProjMatrix() const |
| 96 | { |
no outgoing calls
no test coverage detected