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Functions15,158 in github.com/BoomingTech/Piccolo

↓ 6 callersFunctionstbtt__dict_get_ints
engine/3rdparty/imgui/imstb_truetype.h:1229
↓ 6 callersFunctionstbtt__dict_get_ints
engine/3rdparty/stb/stb_truetype.h:1246
↓ 6 callersFunctionstbtt__matchpair
engine/3rdparty/imgui/imstb_truetype.h:4675
↓ 6 callersFunctionstbtt__matchpair
engine/3rdparty/stb/stb_truetype.h:4843
↓ 6 callersFunctionswap
engine/3rdparty/spdlog/include/spdlog/logger-inl.h:62
↓ 6 callersFunctionsx_match
engine/3rdparty/stb/deprecated/stb.h:10525
↓ 6 callersFunctiontest_compression
engine/3rdparty/stb/tests/stb.c:361
↓ 6 callersFunctiontest_single_print
engine/3rdparty/spdlog/tests/test_eventlog.cpp:10
↓ 6 callersMethodunlock
engine/3rdparty/JoltPhysics/Jolt/Core/Mutex.h:43
↓ 6 callersMethodupdateAfterFramebufferRecreate
engine/source/runtime/function/render/passes/fxaa_pass.cpp:211
↓ 6 callersFunctionvx__map_to_voxel
engine/3rdparty/tinyobjloader/examples/voxelize/voxelizer.h:278
↓ 6 callersMethodwaitForFencesPFN
engine/source/runtime/function/render/interface/vulkan/vulkan_rhi.cpp:1715
↓ 5 callersFunctionAdd
engine/3rdparty/imgui/imgui_internal.h:520
↓ 5 callersMethodAllocate
Allocate and return a new handle
engine/3rdparty/JoltPhysics/TestFramework/Renderer/DescriptorHeap.h:38
↓ 5 callersFunctionAtomicMin
engine/3rdparty/JoltPhysics/Jolt/Core/Atomics.h:8
↓ 5 callersMethodBack
engine/3rdparty/vulkanmemoryallocator/include/vk_mem_alloc.h:4583
↓ 5 callersMethodCalculateWorldSpaceBoundsInternal
engine/3rdparty/JoltPhysics/Jolt/Physics/Body/Body.cpp:90
↓ 5 callersFunctionCreate
engine/3rdparty/imgui/imgui_internal.h:575
↓ 5 callersMethodCreateAllocationRequest
engine/3rdparty/vulkanmemoryallocator/include/vk_mem_alloc.h:7013
↓ 5 callersMethodCreateD3DResourceOnUploadHeap
engine/3rdparty/JoltPhysics/TestFramework/Renderer/Renderer.cpp:825
↓ 5 callersFunctionDecode85Byte
engine/3rdparty/imgui/imgui_draw.cpp:2116
↓ 5 callersMethodDeleteChars
Public API to manipulate UTF-8 text We expose UTF-8 to the user (unlike the STB_TEXTEDIT_* functions which are manipulating wchar) FIXME: The existenc
engine/3rdparty/imgui/imgui_widgets.cpp:3818
↓ 5 callersMethodDestructObject
engine/3rdparty/JoltPhysics/Jolt/Core/RTTI.cpp:57
↓ 5 callersMethodDraw
engine/3rdparty/JoltPhysics/Jolt/Physics/Body/BodyManager.cpp:558
↓ 5 callersMethodDrawCapsule
engine/3rdparty/JoltPhysics/Jolt/Renderer/DebugRenderer.cpp:746
↓ 5 callersMethodDrawPie
engine/3rdparty/JoltPhysics/Jolt/Renderer/DebugRenderer.cpp:929
↓ 5 callersMethodFindMemoryTypeIndex
engine/3rdparty/vulkanmemoryallocator/include/vk_mem_alloc.h:14899
↓ 5 callersMethodFixInvalidScales
engine/3rdparty/JoltPhysics/Jolt/Physics/PhysicsScene.cpp:36
↓ 5 callersMethodFreeMemory
engine/3rdparty/vulkanmemoryallocator/include/vk_mem_alloc.h:15140
↓ 5 callersMethodFreeTriangle
Free a triangle
engine/3rdparty/JoltPhysics/Jolt/Geometry/EPAConvexHullBuilder.h:150
↓ 5 callersMethodGetAllocHandle
engine/3rdparty/vulkanmemoryallocator/include/vk_mem_alloc.h:12100
↓ 5 callersMethodGetAllocationOffset
engine/3rdparty/vulkanmemoryallocator/include/vk_mem_alloc.h:9982
↓ 5 callersMethodGetAttributeCount
engine/3rdparty/JoltPhysics/Jolt/Core/RTTI.cpp:132
↓ 5 callersFunctionGetBit
Get which bit corresponds to the pair (inSubGroup1, inSubGroup2)
engine/3rdparty/JoltPhysics/Jolt/Physics/Collision/GroupFilterTable.h:43
↓ 5 callersMethodGetCurrentRatio
engine/3rdparty/JoltPhysics/Jolt/Physics/Vehicle/VehicleTransmission.cpp:117
↓ 5 callersFunctionGetCursorPos
engine/3rdparty/imgui/imgui_internal.h:1102
↓ 5 callersMethodGetDebugName
Properties
engine/3rdparty/JoltPhysics/Jolt/Physics/Collision/PhysicsMaterial.h:33
↓ 5 callersMethodGetEdgeFlags
engine/3rdparty/JoltPhysics/Jolt/Physics/Collision/Shape/HeightFieldShape.cpp:832
↓ 5 callersMethodGetFirstKey
engine/3rdparty/JoltPhysics/TestFramework/Input/Keyboard.cpp:171
↓ 5 callersMethodGetIDNoKeepAlive
engine/3rdparty/imgui/imgui.cpp:3293
↓ 5 callersMethodGetInverseMassUnchecked
engine/3rdparty/JoltPhysics/Jolt/Physics/Body/MotionProperties.h:78
↓ 5 callersMethodGetMotionQuality
Motion quality, or how well it detects collisions when it has a high velocity
engine/3rdparty/JoltPhysics/Jolt/Physics/Body/MotionProperties.h:21
↓ 5 callersMethodGetNext
engine/3rdparty/vulkanmemoryallocator/include/vk_mem_alloc.h:11152
↓ 5 callersMethodGetNextKey
engine/3rdparty/JoltPhysics/TestFramework/Input/Keyboard.cpp:190
↓ 5 callersMethodGetNumConstraints
Get number of constraints in this scene
engine/3rdparty/JoltPhysics/Jolt/Physics/PhysicsScene.h:54
↓ 5 callersMethodGetNumVerticesUsed
engine/3rdparty/JoltPhysics/Jolt/Geometry/ConvexHullBuilder.cpp:195
↓ 5 callersFunctionGetPreviousNonBlankLine
Return the most recent non-blank line and its line number. Args: clean_lines: A CleansedLines instance containing the file contents. linenu
engine/3rdparty/tinyobjloader/deps/cpplint.py:3867
↓ 5 callersMethodGetTriangleBlock
engine/3rdparty/JoltPhysics/Jolt/AABBTree/TriangleCodec/TriangleCodecIndexed8BitPackSOA4Flags.h:87
↓ 5 callersFunctionGetWindowDisplayLayer
engine/3rdparty/imgui/imgui.cpp:4744
↓ 5 callersMethodGetWindowWidth
Get window size
engine/3rdparty/JoltPhysics/TestFramework/Renderer/Renderer.h:43
↓ 5 callersMethodGetWorldSpaceSurfaceNormal
Get surface normal of a particular sub shape and its world space surface position on this body. Note: When you have a CollideShapeResult or ShapeCastR
engine/3rdparty/JoltPhysics/Jolt/Physics/Collision/TransformedShape.h:121
↓ 5 callersMethodGetX
engine/3rdparty/JoltPhysics/TestFramework/UI/UIElement.h:59
↓ 5 callersMethodGetY
engine/3rdparty/JoltPhysics/TestFramework/UI/UIElement.h:60
↓ 5 callersFunctionImFloorSigned
engine/3rdparty/imgui/imgui_internal.h:454
↓ 5 callersFunctionImGui_ImplGlfw_NewFrame
engine/3rdparty/imgui/backends/imgui_impl_glfw.cpp:698
↓ 5 callersFunctionImGui_ImplOpenGL3_RenderDrawData
OpenGL3 Render function. Note that this implementation is little overcomplicated because we are saving/setting up/restoring every OpenGL state explici
engine/3rdparty/imgui/backends/imgui_impl_opengl3.cpp:391
↓ 5 callersFunctionImGui_ImplSDL2_Init
engine/3rdparty/imgui/backends/imgui_impl_sdl.cpp:339
↓ 5 callersFunctionImGui_ImplSDL2_Shutdown
engine/3rdparty/imgui/backends/imgui_impl_sdl.cpp:448
↓ 5 callersFunctionImGui_ImplWin32_WndProcHandler
engine/3rdparty/imgui/backends/imgui_impl_win32.cpp:567
↓ 5 callersFunctionImLineClosestPoint
engine/3rdparty/imgui/imgui.cpp:1476
↓ 5 callersFunctionImRotate
engine/3rdparty/imgui/imgui_internal.h:459
↓ 5 callersMethodInitialize
engine/3rdparty/JoltPhysics/TestFramework/Renderer/Renderer.cpp:163
↓ 5 callersFunctionIsActiveIdUsingKey
engine/3rdparty/imgui/imgui_internal.h:2882
↓ 5 callersMethodIsDataType
engine/3rdparty/imgui/imgui.h:2253
↓ 5 callersFunctionIsLegacyKey
engine/3rdparty/imgui/imgui_internal.h:2876
↓ 5 callersMethodIsValid
Check if this handle contains a job
engine/3rdparty/JoltPhysics/Jolt/Core/JobSystem.h:68
↓ 5 callersFunctionJa
(a,b,c,d)
engine/3rdparty/JoltPhysics/WebIncludes/jquery-3.2.1.min.js:3
↓ 5 callersMethodLockVertexBuffer
engine/3rdparty/JoltPhysics/TestFramework/Renderer/RenderPrimitive.cpp:74
↓ 5 callersMethodMemoryTypeIndexToHeapIndex
engine/3rdparty/vulkanmemoryallocator/include/vk_mem_alloc.h:11452
↓ 5 callersFunctionMetricsHelpMarker
Avoid naming collision with imgui_demo.cpp's HelpMarker() for unity builds.
engine/3rdparty/imgui/imgui.cpp:17430
↓ 5 callersFunctionOa
(a,b,c)
engine/3rdparty/JoltPhysics/WebIncludes/jquery-3.2.1.min.js:3
↓ 5 callersMethodOnBody
When running a query through the NarrowPhaseQuery class, this will be called for every body that is potentially colliding. It allows collecting additi
engine/3rdparty/JoltPhysics/Jolt/Physics/Collision/CollisionCollector.h:58
↓ 5 callersMethodOptimize
engine/3rdparty/JoltPhysics/Jolt/Physics/Collision/BroadPhase/BroadPhaseQuadTree.cpp:66
↓ 5 callersFunctionP
(a,b,c,d)
engine/3rdparty/JoltPhysics/WebIncludes/jquery-3.2.1.min.js:2
↓ 5 callersFunctionPrintInfo
engine/3rdparty/tinyobjloader/tests/tester.cc:47
↓ 5 callersMethodReadBytes
engine/3rdparty/JoltPhysics/Jolt/Physics/StateRecorderImpl.cpp:20
↓ 5 callersMethodRecycleD3DResourceOnUploadHeap
engine/3rdparty/JoltPhysics/TestFramework/Renderer/Renderer.cpp:839
↓ 5 callersFunctionReinterpretAsFloat
Helper function to construct a float with a specific bit pattern
engine/3rdparty/JoltPhysics/UnitTests/Math/HalfFloatTests.cpp:11
↓ 5 callersFunctionS
()
engine/3rdparty/JoltPhysics/WebIncludes/jquery-3.2.1.min.js:2
↓ 5 callersMethodSelectAll
engine/3rdparty/imgui/imgui.h:2200
↓ 5 callersFunctionSetActiveIdUsingKey
engine/3rdparty/imgui/imgui_internal.h:2883
↓ 5 callersMethodSetAngularVelocityClamped
Set world space angular velocity of the center of mass, will make sure the value is clamped against the maximum angular velocity
engine/3rdparty/JoltPhysics/Jolt/Physics/Body/MotionProperties.h:40
↓ 5 callersMethodSetContext
Set by the collision detection functions to the current TransformedShape that we're colliding against before calling the AddHit function
engine/3rdparty/JoltPhysics/Jolt/Physics/Collision/CollisionCollector.h:61
↓ 5 callersMethodSetGroupFilter
Set the collision group filter
engine/3rdparty/JoltPhysics/Jolt/Physics/Collision/CollisionGroup.h:36
↓ 5 callersMethodSetGroupID
engine/3rdparty/JoltPhysics/Jolt/Physics/Ragdoll/Ragdoll.cpp:457
↓ 5 callersMethodSetInversed
engine/3rdparty/JoltPhysics/Jolt/Math/Matrix.h:235
↓ 5 callersMethodSetTargetVelocity
engine/3rdparty/JoltPhysics/Jolt/Physics/Constraints/PathConstraint.h:110
↓ 5 callersMethodSetTextPadding
engine/3rdparty/JoltPhysics/TestFramework/UI/UIStaticText.h:23
↓ 5 callersMethodSetWidth
engine/3rdparty/JoltPhysics/TestFramework/UI/UIElement.h:66
↓ 5 callersMethodShouldAbort
engine/3rdparty/JoltPhysics/Jolt/Physics/Collision/Shape/MeshShape.cpp:492
↓ 5 callersFunctionShowExampleMenuFile
Note that shortcuts are currently provided for display only (future version will add explicit flags to BeginMenu() to request processing shortcuts)
engine/3rdparty/imgui/imgui_demo.cpp:6425
↓ 5 callersMethodSolveVelocityConstraint
engine/3rdparty/JoltPhysics/Jolt/Physics/Vehicle/VehicleConstraint.cpp:365
↓ 5 callersFunctionSphere
engine/3rdparty/JoltPhysics/Jolt/Geometry/Sphere.h:15
↓ 5 callersFunctionTableGetColumnAvailSortDirection
engine/3rdparty/imgui/imgui_tables.cpp:2617
↓ 5 callersFunctionTestPhysicsActivationDeactivation
engine/3rdparty/JoltPhysics/UnitTests/Physics/PhysicsTests.cpp:898
↓ 5 callersMethodUnlockVertexBuffer
engine/3rdparty/JoltPhysics/TestFramework/Renderer/RenderPrimitive.cpp:82
↓ 5 callersFunctionVmaValidateMagicValue
engine/3rdparty/vulkanmemoryallocator/include/vk_mem_alloc.h:3502
↓ 5 callersFunctionVmaVectorRemove
engine/3rdparty/vulkanmemoryallocator/include/vk_mem_alloc.h:4266
↓ 5 callersMethodWalkHeightField
engine/3rdparty/JoltPhysics/Jolt/Physics/Collision/Shape/HeightFieldShape.cpp:1369
↓ 5 callersMethodWriteBytes
engine/3rdparty/JoltPhysics/Jolt/Physics/StateRecorderImpl.cpp:8
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