| 99 | return _playerOn; |
| 100 | } |
| 101 | void World::SwitchPlayerTo(Person* veh) |
| 102 | { |
| 103 | _playerOn = veh; |
| 104 | Log("SwitchPlayerTo %s", (const char*)veh->GetDebugName()); |
| 105 | SetActiveChannels(); |
| 106 | } |
| 107 | Person* World::GetRealPlayer() const |
| 108 | { |
| 109 | return _realPlayer; |
no test coverage detected