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github.com/BohemiaInteractive/CWR
/ ProxyWorldTransform
Method
ProxyWorldTransform
engine/Poseidon/World/Simulation/Simul.cpp:2209–2212 ·
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Source
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2207
}
2208
2209
Matrix4 Entity::ProxyWorldTransform(const Object* obj) const
2210
{
2211
return Transform() * obj->Transform();
2212
}
2213
2214
Matrix4 Entity::ProxyInvWorldTransform(const Object* obj) const
2215
{
Callers
1
WorldTransform
Method · 0.45
Calls
2
Transform
Function · 0.85
Transform
Method · 0.45
Tested by
no test coverage detected