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github.com/BohemiaInteractive/CWR
/ IsInLandscape
Method
IsInLandscape
engine/Poseidon/World/Simulation/Simul.cpp:2161–2164 ·
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Source
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2159
}
2160
2161
bool Entity::IsInLandscape() const
2162
{
2163
return (MoveOutState)_moveOutState == MOIn;
2164
}
2165
2166
Matrix4 Entity::WorldTransform() const
2167
{
Callers
11
Visibility
Method · 0.80
VisibilityTime
Method · 0.80
Manage
Method · 0.80
AddNewTargets
Method · 0.80
TrackTargets
Method · 0.80
GetOutAny
Method · 0.80
GetInAny
Method · 0.80
ValidateCrew
Method · 0.80
AddCol
Method · 0.80
CheckPos
Method · 0.80
CreateTargetList
Method · 0.80
Calls
no outgoing calls
Tested by
no test coverage detected