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hub / github.com/BohemiaInteractive/CWR / Deinit

Method Deinit

engine/Poseidon/World/Simulation/Animation/Animation.cpp:810–816  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

808 for (int level = 0; level < shape->NLevels(); level++)
809 {
810 Shape* lShape = shape->Level(level);
811 if (!lShape)
812 {
813 continue;
814 }
815 _selection[level] = lShape->FindNamedSel(nameSel, altName);
816 }
817
818 Register(shape, nameSel, altName);
819}

Callers 1

DeinitShapeMethod · 0.80

Calls 1

FreeMethod · 0.45

Tested by

no test coverage detected