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hub / github.com/BohemiaInteractive/CWR / IsPassable

Method IsPassable

engine/Poseidon/World/Scene/Object.cpp:1671–1675  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

1669}
1670
1671float Object::GetSpeaking() const
1672{
1673 return 0;
1674}
1675
1676bool Object::IsPassable() const
1677{
1678 // soldier and other vehicles may pass through

Callers 5

SimulateMethod · 0.80
SimulateMethod · 0.80
SimulateMethod · 0.80
SimulateOneIterMethod · 0.80
CreateFieldMethod · 0.80

Calls 1

GetMassFunction · 0.70

Tested by

no test coverage detected