MCPcopy Create free account
hub / github.com/BohemiaInteractive/CWR / GetSpeaking

Method GetSpeaking

engine/Poseidon/World/Scene/Object.cpp:1666–1669  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

1664}
1665
1666void Object::AttachWave(IWave* wave, float freq)
1667{
1668 // lip-sync or wave source attach
1669}
1670
1671float Object::GetSpeaking() const
1672{

Callers 1

HowMuchInterestingFunction · 0.45

Calls

no outgoing calls

Tested by

no test coverage detected