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hub / github.com/BohemiaInteractive/CWR / GetAnimated

Method GetAnimated

engine/Poseidon/World/Scene/Object.cpp:1619–1622  ·  view source on GitHub ↗

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1617 else
1618#endif
1619 {
1620 dst.DoMaterialLightingP(mat, worldToModel, lights, src, from, to);
1621 }
1622}
1623
1624bool Object::GetAnimated(const Shape& src) const
1625{

Callers 1

DrawMethod · 0.45

Calls 1

GetDestructTypeFunction · 0.85

Tested by

no test coverage detected