| 1202 | } |
| 1203 | |
| 1204 | void CStaticMap::DrawMount(Vector3Par pos) |
| 1205 | { |
| 1206 | DrawCoord pt = WorldToScreen(pos); |
| 1207 | float size = 0.02; |
| 1208 | |
| 1209 | char buffer[256]; |
| 1210 | ::sprintf(buffer, "%.0f", pos.Y()); |
| 1211 | |
| 1212 | float h = size; |
| 1213 | float w = GEngine->GetTextWidth(size, _fontNames, buffer); |
| 1214 | |
| 1215 | if (pt.x + w + 0.005 < _x) |
| 1216 | { |
| 1217 | return; |
| 1218 | } |
| 1219 | if (pt.y + 0.5 * h < _y) |
| 1220 | { |
| 1221 | return; |
| 1222 | } |
| 1223 | if (pt.x > _x + _w) |
| 1224 | { |
| 1225 | return; |
| 1226 | } |
| 1227 | if (pt.y - 0.5 * h > _y + _h) |
| 1228 | { |
| 1229 | return; |
| 1230 | } |
| 1231 | |
| 1232 | int x = toIntFloor(pt.x * _wScreen); |
| 1233 | int y = toInt(pt.y * _hScreen); |
| 1234 | GEngine->DrawLine(Line2DPixel(x, y - 1, x + 1, y - 1), _colorCountlines, _colorCountlines, _clipRect); |
| 1235 | GEngine->DrawLine(Line2DPixel(x + 1, y - 1, x + 1, y + 1), _colorCountlines, _colorCountlines, _clipRect); |
| 1236 | GEngine->DrawLine(Line2DPixel(x + 1, y + 1, x, y + 1), _colorCountlines, _colorCountlines, _clipRect); |
| 1237 | GEngine->DrawLine(Line2DPixel(x, y + 1, x, y - 1), _colorCountlines, _colorCountlines, _clipRect); |
| 1238 | GEngine->DrawText(Point2DFloat(pt.x + 0.005, pt.y - 0.5 * h), size, Rect2DFloat(_x, _y, _w, _h), _fontNames, |
| 1239 | _colorNames, buffer); |
| 1240 | } |
| 1241 | |
| 1242 | #define HEIGHT_LOG (GLandscape->GetTerrainRangeLog() - GLandscape->GetLandRangeLog()) |
| 1243 |
nothing calls this directly
no test coverage detected