MCPcopy Create free account
hub / github.com/BohemiaInteractive/CWR / SendAnswer

Method SendAnswer

engine/Poseidon/UI/InGame/InGameUI.cpp:2187–2216  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

2185 if (!vehicle)
2186 {
2187 return;
2188 }
2189
2190 int dir = where / N_MOVE_DIST;
2191 int dist = where - dir * N_MOVE_DIST;
2192 float angle = (2 * H_PI / N_MOVE_DIR) * dir;
2193 float distance = 0;
2194 switch (dist)
2195 {
2196 case 0:
2197 distance = 50;
2198 break;
2199 case 1:
2200 distance = 100;
2201 break;
2202 case 2:
2203 distance = 200;
2204 break;
2205 case 3:
2206 distance = 500;
2207 break;
2208 case 4:
2209 distance = 1000;
2210 break;
2211 case 5:
2212 distance = 2000;
2213 break;
2214 }
2215 Matrix3 rotY(MRotationY, angle);
2216 Vector3 move = Vector3(0, 0, distance) * rotY;
2217 Vector3 pos = vehicle->Position() + move;
2218
2219 if (vehicle->IsLocal())

Callers 1

SendResourceStateMethod · 0.45

Calls 7

IsSubgroupLeaderMethod · 0.80
FailCommandMethod · 0.80
GetGroupMethod · 0.45
GetSubgroupMethod · 0.45
LeaderMethod · 0.45
GetLanguageMethod · 0.45
GetCenterMethod · 0.45

Tested by

no test coverage detected