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Method IssueWatchAuto

engine/Poseidon/UI/InGame/InGameUI.cpp:2163–2171  ·  view source on GitHub ↗

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2161 break;
2162 case 3:
2163 distance = 500;
2164 break;
2165 case 4:
2166 distance = 1000;
2167 break;
2168 case 5:
2169 distance = 2000;
2170 break;
2171 }
2172 Matrix3 rotY(MRotationY, angle);
2173 Vector3 move = Vector3(0, 0, distance) * rotY;
2174

Callers

nothing calls this directly

Calls 4

IsEmptySelectedUnitsFunction · 0.85
ListSelectedUnitsFunction · 0.85
ClearSelectedUnitsFunction · 0.85
SendStateMethod · 0.80

Tested by

no test coverage detected