| 968 | float topClip = y1c * invCoef; |
| 969 | saturate(topClip, 0, 1); |
| 970 | float bottomClip = y2c * invCoef; |
| 971 | saturate(bottomClip, 0, 1); |
| 972 | GEngine->Draw3D(curPos + column1, coef * down, column2, ClipAll, color, DisableSun, texture, 0, topClip, |
| 973 | 1, bottomClip); |
| 974 | } |
| 975 | } |
| 976 | } |
| 977 | } |
| 978 | |
| 979 | DisplayMultiplayerSetup::DisplayMultiplayerSetup(ControlsContainer* parent) : Display(parent) |
| 980 | { |
| 981 | _enableSimulation = false; |
| 982 | _player = NO_PLAYER; |
| 983 | |
| 984 | _transferMission = true; |
| 985 | _transferOverlayVisible = false; |
| 986 | _transferOverlayShows = 0; |
| 987 | _loadIsland = true; |
| 988 | _play = false; |
| 989 | |
| 990 | _sessionLocked = false; |
| 991 | |
| 992 | _allDisabled = false; |
| 993 | _autoAssigned = false; |
| 994 | |
| 995 | _side = TSideUnknown; |
| 996 | |
| 997 | _dragging = false; |
| 998 | _dragFont = GEngine->LoadFont(GetFontID("courierNewB64")); |
| 999 | _dragSize = 0.024; |
| 1000 | _dragColor = PackedColor(Color(1, 1, 1, 0.75)); |
| 1001 | |
| 1002 | const ParamEntry& fontPars = Pars >> "CfgInGameUI" >> "ProgressFont"; |
| 1003 | _messageFont = GEngine->LoadFont(GetFontID(fontPars >> "font")); |
| 1004 | _messageSize = 0.75 * _messageFont->Height(); |
| 1005 | |
| 1006 | _none = GlobLoadTexture("data\\clear_empty.paa"); |
| 1007 | _westUnlocked = GlobLoadTexture("misc\\usflag_normal.paa"); |
| 1008 | _westLocked = GlobLoadTexture("misc\\usflag_locked.paa"); |
| 1009 | _eastUnlocked = GlobLoadTexture("misc\\rusflag_normal.paa"); |
| 1010 | _eastLocked = GlobLoadTexture("misc\\rusflag_locked.paa"); |
| 1011 | _guerUnlocked = GlobLoadTexture("misc\\fiaflag_normal.paa"); |
| 1012 | _guerLocked = GlobLoadTexture("misc\\fiaflag_locked.paa"); |
nothing calls this directly
no test coverage detected