MCPcopy Create free account
hub / github.com/BohemiaInteractive/CWR / ServerMessage

Method ServerMessage

engine/Poseidon/Network/NetworkServerSimulate.cpp:162–168  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

160 return toLargeInt(x);
161}
162
163void NetworkServer::ServerMessage(const char* text)
164{
165 LOG_INFO(Network, "{}", text);
166 GChatList.Add(CCGlobal, nullptr, text, false, true);
167 RefArray<NetworkObject> dummy;
168 GNetworkManager.Chat(CCGlobal, "", dummy, text);
169}
170
171#define DEBUG_TYPE_ENUM(type, prefix, XX) \

Callers

nothing calls this directly

Calls 2

AddMethod · 0.45
ChatMethod · 0.45

Tested by

no test coverage detected