| 1011 | SendMsg(info.dpid, &chat, NMFGuaranteed); |
| 1012 | |
| 1013 | info.motdIndex++; |
| 1014 | if (info.motdIndex >= _motd.Size()) |
| 1015 | { |
| 1016 | info.motdIndex = -1; |
| 1017 | } |
| 1018 | else |
| 1019 | { |
| 1020 | info.motdTime = Glob.uiTime + _motdInterval; |
| 1021 | } |
| 1022 | } |
| 1023 | } |
| 1024 | } |
| 1025 | |
| 1026 | void NetworkServer::OnSimulate() |
| 1027 | { |
| 1028 | // raw statistics |
| 1029 | |
| 1030 | if (_dedicated) |
| 1031 | { |
| 1032 | // static DWORD lastDebugMessageTime = GlobalTickCount(); |
| 1033 | DWORD now = GlobalTickCount(); |
| 1034 | if (now >= _debugNext) |
| 1035 | { |
| 1036 | if (_gameMaster == AI_PLAYER || _debugInterval < 0.001) |
| 1037 | { |
| 1038 | _debugNext = INT_MAX; |
| 1039 | } |
| 1040 | else |
| 1041 | { |
| 1042 | _debugNext = _debugNext + toInt(_debugInterval * 1000); |
| 1043 | } |
| 1044 | |
| 1045 | float invAge = 1 / _debugInterval; |
| 1046 | |
| 1047 | if (_debugOn.FindKey(DTUserSent) >= 0) |
| 1048 | { |
| 1049 | for (int i = 0; i < _rawStatistics.Size(); i++) |
| 1050 | { |
| 1051 | BString<512> output; |
| 1052 | NetworkPlayerInfo* info = GetPlayerInfo(_rawStatistics[i].player); |
| 1053 | if (!info) |
| 1054 | { |
| 1055 | continue; |
| 1056 | } |
| 1057 | sprintf(output, "%s: sent %.0f bps (%.2f Msgps), received %.0f bps (%.2f Msgps)", |
| 1058 | (const char*)info->name, invAge * _rawStatistics[i].sizeSent * 8, |
| 1059 | invAge * _rawStatistics[i].msgSent, invAge * _rawStatistics[i].sizeReceived * 8, |
| 1060 | invAge * _rawStatistics[i].msgReceived); |
| 1061 | DebugAnswer((const char*)output); |
| 1062 | } |
| 1063 | } |
| 1064 | |
| 1065 | if (_debugOn.FindKey(DTTotalSent) >= 0) |
| 1066 | { |
| 1067 | int totalMsgSent = 0; |
| 1068 | int totalMsgReceived = 0; |
| 1069 | int totalSizeSent = 0; |
| 1070 | int totalSizeReceived = 0; |
nothing calls this directly
no test coverage detected