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hub / github.com/BohemiaInteractive/CWR / SetGameState

Method SetGameState

engine/Poseidon/Network/NetworkMisc.cpp:1457–1463  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

1455}
1456
1457void NetworkManager::KickOff(int dpnid, KickOffReason reason)
1458{
1459 if (_server)
1460 {
1461 _server->KickOff(dpnid, reason);
1462 }
1463}
1464
1465void NetworkManager::Ban(int dpnid)
1466{

Callers 6

OnButtonClickedMethod · 0.45
OnChildDestroyedMethod · 0.45
OnSimulateMethod · 0.45
OnButtonClickedMethod · 0.45
OnChildDestroyedMethod · 0.45
TriMpClientReadyFunction · 0.45

Calls

no outgoing calls

Tested by 1

TriMpClientReadyFunction · 0.36