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/
github.com/BohemiaInteractive/CWR
/ SetGameState
Method
SetGameState
engine/Poseidon/Network/NetworkMisc.cpp:1457–1463 ·
view source on GitHub ↗
Source
from the content-addressed store, hash-verified
1455
}
1456
1457
void NetworkManager::KickOff(int dpnid, KickOffReason reason)
1458
{
1459
if (_server)
1460
{
1461
_server->KickOff(dpnid, reason);
1462
}
1463
}
1464
1465
void NetworkManager::Ban(int dpnid)
1466
{
Callers
6
OnButtonClicked
Method · 0.45
OnChildDestroyed
Method · 0.45
OnSimulate
Method · 0.45
OnButtonClicked
Method · 0.45
OnChildDestroyed
Method · 0.45
TriMpClientReady
Function · 0.45
Calls
no outgoing calls
Tested by
1
TriMpClientReady
Function · 0.36