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hub / github.com/BohemiaInteractive/CWR / SendRadioMessage

Method SendRadioMessage

engine/Poseidon/Network/NetworkMisc.cpp:2070–2076  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

2068 }
2069}
2070
2071void NetworkManager::AskForAmmo(EntityAI* vehicle, int weapon, int burst)
2072{
2073 if (_client)
2074 {
2075 _client->AskForAmmo(vehicle, weapon, burst);
2076 }
2077}
2078
2079void NetworkManager::AskForHideBody(Person* vehicle)

Callers 6

SelectWeaponCommanderMethod · 0.80
AICommanderMethod · 0.80
ProcessMenuMethod · 0.80
IssueVCommandMethod · 0.80
IssueVMoveMethod · 0.80
SimulateHUDMethod · 0.80

Calls 1

SendMsgMethod · 0.45

Tested by

no test coverage detected