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hub / github.com/BohemiaInteractive/CWR / SendKick

Method SendKick

engine/Poseidon/Network/NetworkMisc.cpp:2087–2093  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

2085}
2086
2087void NetworkManager::FireWeapon(EntityAI* vehicle, int weapon, const Magazine* magazine, EntityAI* target)
2088{
2089 if (_client)
2090 {
2091 _client->FireWeapon(vehicle, weapon, magazine, target);
2092 }
2093}
2094
2095void NetworkManager::UpdateWeapons(EntityAI* vehicle)
2096{

Callers 2

OnButtonClickedMethod · 0.45
OnButtonClickedMethod · 0.45

Calls

no outgoing calls

Tested by

no test coverage detected