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hub / github.com/BohemiaInteractive/CWR / ProcessCommand

Method ProcessCommand

engine/Poseidon/Network/NetworkMisc.cpp:2078–2085  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

2076 }
2077}
2078
2079void NetworkManager::AskForHideBody(Person* vehicle)
2080{
2081 if (_client)
2082 {
2083 _client->AskForHideBody(vehicle);
2084 }
2085}
2086
2087void NetworkManager::FireWeapon(EntityAI* vehicle, int weapon, const Magazine* magazine, EntityAI* target)
2088{

Callers 4

DedicatedServerLoopMethod · 0.45
RunMainLoopMethod · 0.45
SendChatFunction · 0.45
TriNetCommandFunction · 0.45

Calls

no outgoing calls

Tested by 1

TriNetCommandFunction · 0.36