| 1544 | NetworkGameState NetworkManager::GetClientServerState() const |
| 1545 | { |
| 1546 | if (_client) |
| 1547 | { |
| 1548 | return _client->GetServerState(); |
| 1549 | } |
| 1550 | return NGSNone; |
| 1551 | } |
| 1552 | |
| 1553 | bool NetworkManager::WasServerPlaying() const |
| 1554 | { |
| 1555 | if (_client) |
| 1556 | return _client->WasPlaying(); |
| 1557 | return false; |
| 1558 | } |
| 1559 |
no outgoing calls