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hub / github.com/BohemiaInteractive/CWR / DestroyAllObjects

Method DestroyAllObjects

engine/Poseidon/Network/NetworkMisc.cpp:1728–1738  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

1726void NetworkManager::PlaySound(RString name, Vector3Par position, Vector3Par speed, float volume, float freq,
1727 IWave* wave)
1728{
1729 if (_client)
1730 {
1731 _client->PlaySound(name, position, speed, volume, freq, wave);
1732 }
1733}
1734
1735void NetworkManager::SoundState(IWave* wave, SoundStateType state)
1736{
1737 if (_client)
1738 {
1739 _client->SoundState(wave, state);
1740 }
1741}

Callers 4

ApplyVotingMethod · 0.45
OnNetworkCommandMethod · 0.45
SimulateDSMethod · 0.45
OnChildDestroyedMethod · 0.45

Calls

no outgoing calls

Tested by

no test coverage detected