| 755 | } |
| 756 | |
| 757 | ChangeGameState gs(NGSBriefing); |
| 758 | SendMsg(&gs, NMFGuaranteed); |
| 759 | } |
| 760 | |
| 761 | void NetworkClient::DestroyAllObjects() |
| 762 | { |
| 763 | _localObjects.Clear(); |
| 764 | _remoteObjects.Clear(); |
| 765 | if (DiagLevel >= 1) |
| 766 | { |
| 767 | DiagLogF("Client: all objects destroyed"); |
| 768 | } |
| 769 | |
| 770 | // avoid id duplicity at next missions |