| 216 | if (ShouldInitializeClientVoice(botClient)) |
| 217 | { |
| 218 | _client->InitVoice(); |
| 219 | } |
| 220 | |
| 221 | char buffer[256]; |
| 222 | snprintf(buffer, sizeof(buffer), "%sTmp%d", GamePaths::Instance().TempDir().c_str(), GetNetworkPort()); |
| 223 | ServerTmpDir = buffer; |
| 224 | |
| 225 | return true; |
| 226 | } |
| 227 | |
| 228 | NetworkClient::~NetworkClient() |
| 229 | { |
| 230 | RemoveSystemMessages(); |
nothing calls this directly
no test coverage detected