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hub / github.com/BohemiaInteractive/CWR / SetMouseButtonsReversed

Method SetMouseButtonsReversed

engine/Poseidon/Input/InputSubsystem.cpp:1276–1279  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

1274}
1275void InputSubsystem::ToggleJoystickEnabled()
1276{
1277 GInput.gamepad.enabled = !GInput.gamepad.enabled;
1278}
1279bool InputSubsystem::IsReverseJoystick() const
1280{
1281 return GInput.gamepad.reverseYStick;
1282}

Callers 7

DrawMouseTabFunction · 0.80
DestroyMethod · 0.80
OnButtonClickedMethod · 0.80
SetRowValueMethod · 0.80
~MouseStateSnapshotMethod · 0.80

Calls

no outgoing calls

Tested by 1

~MouseStateSnapshotMethod · 0.64