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hub / github.com/BohemiaInteractive/CWR / MarkKeyboardThrustActive

Method MarkKeyboardThrustActive

engine/Poseidon/Input/InputSubsystem.cpp:832–835  ·  view source on GitHub ↗

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830}
831void InputSubsystem::MarkKeyboardThrustActive()
832{
833 GInput.keyboard.thrustLastActive = Glob.uiTime;
834}
835void InputSubsystem::MarkJoystickMoveActive()
836{
837 GInput.gamepad.moveLastActive = Glob.uiTime;
838}

Callers 2

Calls

no outgoing calls

Tested by

no test coverage detected